Refactor doors
This commit is contained in:
@@ -39,7 +39,6 @@ data PSType = PutCrit {_unPutCrit :: Creature}
|
||||
| PutSingleDoor Color (World -> Bool) Point2 Point2 Float
|
||||
| PutDoor Color (World -> Bool) [(Point2,Point2)]
|
||||
| PutBtDoor Color Point2 Float Point2 Point2 Float
|
||||
| PutSwitchDoor Color Point2 Float Point2 Point2 Float
|
||||
| RandPS (State StdGen PSType)
|
||||
| PutForeground Shape
|
||||
| PutNothing
|
||||
|
||||
Reference in New Issue
Block a user