Work on textures and lighting
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@@ -34,7 +34,7 @@ drawRemoteShell pj
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| t > (-99) = green
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| otherwise = red
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t = _prjTimer pj
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doposition = translateSPz 18 . uncurryV translateSPf (_prjPos pj) . rotateSP (_prjDir pj)
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doposition = translateSPz 18 . uncurryV translateSPxy (_prjPos pj) . rotateSP (_prjDir pj)
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remoteShellShape :: Color -> SPic
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remoteShellShape col =
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