Rename shaders, remove a dependency on Dodge.Data

This commit is contained in:
2021-04-28 13:32:50 +02:00
parent 2085d5a048
commit 1b4eac2da7
28 changed files with 163 additions and 176 deletions
+15
View File
@@ -0,0 +1,15 @@
#version 430 core
layout (location = 0) in vec4 position;
out vec2 vParams;
uniform vec2 winSize;
uniform float zoom;
uniform vec2 translation;
uniform float rotation;
uniform mat4 worldMat;
void main()
{
gl_Position = vec4(position.xy,0,1);
vParams = position.zw;
}