Rename shaders, remove a dependency on Dodge.Data

This commit is contained in:
2021-04-28 13:32:50 +02:00
parent 2085d5a048
commit 1b4eac2da7
28 changed files with 163 additions and 176 deletions
+13
View File
@@ -0,0 +1,13 @@
#version 430 core
in vec2 cenPosT;
in float lum;
in vec3 dField;
out vec4 fColor;
void main()
{
float c = pow (1 - min(1, dot(dField,dField)) , 2) * lum ;
fColor = vec4(c,c,c,c);
}