Implement something like deferred lighting

This commit is contained in:
2021-09-01 00:37:07 +01:00
parent 2d139adc8f
commit 1c587d4b9a
13 changed files with 90 additions and 71 deletions
+6 -6
View File
@@ -1,13 +1,13 @@
#version 430 core
in vec4 vColor;
in vec3 vPosition;
in vec4 vCol;
in vec3 vPos;
in vec3 vparams;
layout (location=0) out vec4 fColor;
layout (location=1) out vec3 fPosition;
layout (location=0) out vec4 fCol;
layout (location=1) out vec4 fPos;
void main()
{
float d = (dot(vec2(vparams.xy),vec2(vparams.xy)));
if ( d > 1 || d < vparams.z ) {discard;}
fColor = vColor;
fPosition = vPosition;
fCol = vCol;
fPos = vec4(vPos,1);
}