Continue weapon effect chain refactor
This commit is contained in:
@@ -74,7 +74,7 @@ heldInfo hit = case hit of
|
||||
VOLLEYGUN i -> over _head toUpper (showInt i) ++ " gun barrels lined up to be roughly parallel. Draws bullets from a single magazine. All loaded barrels discharge simultaneously."
|
||||
MULTIGUN i -> over _head toUpper (showInt i) ++ " gun barrels lined up to be roughly parallel. Each barrel requires a separate magazine. All barrels must be loaded to fire."
|
||||
RIFLE -> "A firearm with a mid length barrel that requires reloading after each shot."
|
||||
REPEATER -> "A firearm fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
||||
-- REPEATER -> "A firearm fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
||||
AUTORIFLE -> "A firearm automatically fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
||||
BURSTRIFLE -> "A firearm that rapidly fires three projectiles from its magazine. The entire magazine must be replaced when reloading the weapon."
|
||||
BANGROD -> "A firearm with a long barrel that requires reloading after each shot."
|
||||
|
||||
Reference in New Issue
Block a user