Continue weapon effect chain refactor
This commit is contained in:
+1
-1
@@ -1 +1 @@
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All good (616 modules, at 13:05:37)
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All good (616 modules, at 19:05:45)
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+98
-106
@@ -44,68 +44,66 @@ digraph {
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57 [shape=box
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57 [shape=box
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,label="HELD {_ibtHeld = VOLLEYGUN {_xNum = 3}}"];
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,label="HELD {_ibtHeld = VOLLEYGUN {_xNum = 3}}"];
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59 [shape=box
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59 [shape=box
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,label="HELD {_ibtHeld = REPEATER}"];
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61 [shape=box
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,label="HELD {_ibtHeld = AUTORIFLE}"];
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,label="HELD {_ibtHeld = AUTORIFLE}"];
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63 [shape=box
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61 [shape=box
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,label="HELD {_ibtHeld = BURSTRIFLE}"];
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,label="HELD {_ibtHeld = BURSTRIFLE}"];
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65 [shape=box
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63 [shape=box
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,label="HELD {_ibtHeld = MINIGUNX {_xNum = 3}}"];
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,label="HELD {_ibtHeld = MINIGUNX {_xNum = 3}}"];
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68 [shape=box
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66 [shape=box
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,label="HELD {_ibtHeld = SNIPERRIFLE}"];
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,label="HELD {_ibtHeld = SNIPERRIFLE}"];
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69 [shape=box
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67 [shape=box
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,label="HELD {_ibtHeld = AMR}"];
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,label="HELD {_ibtHeld = AMR}"];
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72 [shape=box
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70 [shape=box
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,label="HELD {_ibtHeld = AUTOAMR}"];
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,label="HELD {_ibtHeld = AUTOAMR}"];
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74 [shape=box
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72 [shape=box
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||||||
,label="HELD {_ibtHeld = MACHINEGUN}"];
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,label="HELD {_ibtHeld = MACHINEGUN}"];
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76 [shape=box
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74 [shape=box
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,label="HELD {_ibtHeld = LAUNCHER}"];
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,label="HELD {_ibtHeld = LAUNCHER}"];
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79 [shape=box
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77 [shape=box
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,label="HELD {_ibtHeld = LAUNCHERX {_xNum = 2}}"];
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,label="HELD {_ibtHeld = LAUNCHERX {_xNum = 2}}"];
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83 [shape=box
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81 [shape=box
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,label="HELD {_ibtHeld = FLAMESPITTER}"];
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,label="HELD {_ibtHeld = FLAMESPITTER}"];
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87 [shape=box
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85 [shape=box
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,label="HELD {_ibtHeld = BLOWTORCH}"];
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,label="HELD {_ibtHeld = BLOWTORCH}"];
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89 [shape=box
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87 [shape=box
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,label="HELD {_ibtHeld = FLAMETHROWER}"];
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,label="HELD {_ibtHeld = FLAMETHROWER}"];
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91 [shape=box
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89 [shape=box
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,label="HELD {_ibtHeld = FLAMEWALL}"];
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,label="HELD {_ibtHeld = FLAMEWALL}"];
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93 [shape=box
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91 [shape=box
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,label="HELD {_ibtHeld = FLAMETORRENT}"];
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,label="HELD {_ibtHeld = FLAMETORRENT}"];
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95 [shape=box
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93 [shape=box
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,label="HELD {_ibtHeld = LASGUN}"];
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,label="HELD {_ibtHeld = LASGUN}"];
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99 [shape=box
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97 [shape=box
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,label="HELD {_ibtHeld = DUALBEAM}"];
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,label="HELD {_ibtHeld = DUALBEAM}"];
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99 [shape=box
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,label="HELD {_ibtHeld = LASWIDE {_xNum = 2}}"];
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101 [shape=box
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101 [shape=box
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,label="HELD {_ibtHeld = LASWIDE {_xNum = 2}}"];
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103 [shape=box
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,label="HELD {_ibtHeld = SPARKGUN}"];
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,label="HELD {_ibtHeld = SPARKGUN}"];
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105 [shape=box
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103 [shape=box
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,label="HELD {_ibtHeld = TESLAGUN}"];
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,label="HELD {_ibtHeld = TESLAGUN}"];
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107 [shape=box
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105 [shape=box
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,label="LEFT {_ibtLeft = BLINKER}"];
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,label="LEFT {_ibtLeft = BLINKER}"];
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110 [shape=box
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108 [shape=box
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,label="LEFT {_ibtLeft = BLINKERUNSAFE}"];
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,label="LEFT {_ibtLeft = BLINKERUNSAFE}"];
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112 [shape=box
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110 [shape=box
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,label="EQUIP {_ibtEquip = MAGSHIELD}"];
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,label="EQUIP {_ibtEquip = MAGSHIELD}"];
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115 [shape=box
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113 [shape=box
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,label="EQUIP {_ibtEquip = POWERLEGS}"];
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,label="EQUIP {_ibtEquip = POWERLEGS}"];
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121 [shape=box
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119 [shape=box
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,label="HELD {_ibtHeld = FLATSHIELD}"];
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,label="HELD {_ibtHeld = FLATSHIELD}"];
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131 [shape=box
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129 [shape=box
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,label="EQUIP {_ibtEquip = AUTODETECTOR ITEMDETECTOR}"];
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,label="EQUIP {_ibtEquip = AUTODETECTOR ITEMDETECTOR}"];
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134 [shape=box
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132 [shape=box
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,label="EQUIP {_ibtEquip = AUTODETECTOR WALLDETECTOR}"];
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,label="EQUIP {_ibtEquip = AUTODETECTOR WALLDETECTOR}"];
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136 [shape=box
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134 [shape=box
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,label="EQUIP {_ibtEquip = AUTODETECTOR CREATUREDETECTOR}"];
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,label="EQUIP {_ibtEquip = AUTODETECTOR CREATUREDETECTOR}"];
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138 [shape=box
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136 [shape=box
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,label="HELD {_ibtHeld = TORCH}"];
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,label="HELD {_ibtHeld = TORCH}"];
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139 [shape=box
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137 [shape=box
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,label="AMMOMAG {_ibtAmmoMag = BATTERY}"];
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,label="AMMOMAG {_ibtAmmoMag = BATTERY}"];
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142 [shape=box
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140 [shape=box
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,label="EQUIP {_ibtEquip = HEADLAMP}"];
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,label="EQUIP {_ibtEquip = HEADLAMP}"];
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150 [shape=box
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148 [shape=box
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,label="HELD {_ibtHeld = BANGSTICK {_xNum = 2}}"];
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,label="HELD {_ibtHeld = BANGSTICK {_xNum = 2}}"];
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}
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}
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subgraph 2 {
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subgraph 2 {
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@@ -132,39 +130,39 @@ digraph {
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58 [shape=point];
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58 [shape=point];
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60 [shape=point];
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60 [shape=point];
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62 [shape=point];
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62 [shape=point];
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64 [shape=point];
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65 [shape=point];
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67 [shape=point];
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68 [shape=point];
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70 [shape=point];
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69 [shape=point];
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71 [shape=point];
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71 [shape=point];
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73 [shape=point];
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73 [shape=point];
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75 [shape=point];
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76 [shape=point];
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78 [shape=point];
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78 [shape=point];
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80 [shape=point];
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80 [shape=point];
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||||||
82 [shape=point];
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84 [shape=point];
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||||||
86 [shape=point];
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86 [shape=point];
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||||||
88 [shape=point];
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88 [shape=point];
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90 [shape=point];
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90 [shape=point];
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92 [shape=point];
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92 [shape=point];
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||||||
94 [shape=point];
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96 [shape=point];
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||||||
98 [shape=point];
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98 [shape=point];
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||||||
100 [shape=point];
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100 [shape=point];
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||||||
102 [shape=point];
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102 [shape=point];
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||||||
104 [shape=point];
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104 [shape=point];
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||||||
106 [shape=point];
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107 [shape=point];
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||||||
109 [shape=point];
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109 [shape=point];
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||||||
111 [shape=point];
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112 [shape=point];
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||||||
114 [shape=point];
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115 [shape=point];
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||||||
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116 [shape=point];
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||||||
117 [shape=point];
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117 [shape=point];
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118 [shape=point];
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118 [shape=point];
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119 [shape=point];
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120 [shape=point];
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120 [shape=point];
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122 [shape=point];
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122 [shape=point];
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||||||
124 [shape=point];
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125 [shape=point];
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||||||
127 [shape=point];
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128 [shape=point];
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||||||
130 [shape=point];
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131 [shape=point];
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133 [shape=point];
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133 [shape=point];
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||||||
135 [shape=point];
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135 [shape=point];
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||||||
137 [shape=point];
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139 [shape=point];
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||||||
141 [shape=point];
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141 [shape=point];
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143 [shape=point];
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145 [shape=point];
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145 [shape=point];
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||||||
@@ -173,7 +171,6 @@ digraph {
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151 [shape=point];
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151 [shape=point];
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153 [shape=point];
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153 [shape=point];
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155 [shape=point];
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155 [shape=point];
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157 [shape=point];
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}
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}
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0 -> 1 [xlabel="",tailport=e];
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0 -> 1 [xlabel="",tailport=e];
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2 -> 0 [xlabel=1
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2 -> 0 [xlabel=1
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@@ -201,7 +198,7 @@ digraph {
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16 -> 27 [xlabel=1
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16 -> 27 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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||||||
,headport=w];
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,headport=w];
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||||||
16 -> 141 [xlabel=1
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16 -> 139 [xlabel=1
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||||||
,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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||||||
18 -> 19 [xlabel="",tailport=e];
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18 -> 19 [xlabel="",tailport=e];
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@@ -225,15 +222,15 @@ digraph {
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35 -> 56 [xlabel=1
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35 -> 56 [xlabel=1
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||||||
,arrowhead=onone
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,arrowhead=onone
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||||||
,headport=w];
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,headport=w];
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||||||
35 -> 149 [xlabel=1
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35 -> 147 [xlabel=1
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,arrowhead=onone
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,headport=w];
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||||||
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35 -> 151 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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||||||
,headport=w];
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,headport=w];
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||||||
35 -> 153 [xlabel=1
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35 -> 153 [xlabel=1
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||||||
,arrowhead=onone
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,arrowhead=onone
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||||||
,headport=w];
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,headport=w];
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35 -> 155 [xlabel=1
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,arrowhead=onone
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,headport=w];
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38 -> 39 [xlabel="",tailport=e];
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38 -> 39 [xlabel="",tailport=e];
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||||||
39 -> 40 [xlabel=1
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39 -> 40 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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@@ -256,132 +253,127 @@ digraph {
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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||||||
52 -> 53 [xlabel="",tailport=e];
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52 -> 53 [xlabel="",tailport=e];
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53 -> 157 [xlabel=1
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53 -> 155 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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54 -> 55 [xlabel="",tailport=e];
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54 -> 55 [xlabel="",tailport=e];
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55 -> 58 [xlabel=1
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55 -> 58 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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55 -> 70 [xlabel=1
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55 -> 60 [xlabel=1
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,arrowhead=onone
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,headport=w];
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55 -> 68 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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56 -> 57 [xlabel="",tailport=e];
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56 -> 57 [xlabel="",tailport=e];
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57 -> 64 [xlabel=1
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57 -> 62 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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57 -> 153 [xlabel=1
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57 -> 151 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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58 -> 59 [xlabel="",tailport=e];
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58 -> 59 [xlabel="",tailport=e];
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59 -> 60 [xlabel=1
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,arrowhead=onone
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,headport=w];
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59 -> 62 [xlabel=1
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,arrowhead=onone
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,headport=w];
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60 -> 61 [xlabel="",tailport=e];
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60 -> 61 [xlabel="",tailport=e];
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62 -> 63 [xlabel="",tailport=e];
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62 -> 63 [xlabel="",tailport=e];
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64 -> 65 [xlabel="",tailport=e];
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63 -> 153 [xlabel=1
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65 -> 155 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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67 -> 68 [xlabel="",tailport=e];
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65 -> 66 [xlabel="",tailport=e];
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69 -> 67 [xlabel=1
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67 -> 65 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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69 -> 71 [xlabel=1
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67 -> 69 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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69 -> 73 [xlabel=1
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67 -> 71 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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70 -> 69 [xlabel="",tailport=e];
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68 -> 67 [xlabel="",tailport=e];
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69 -> 70 [xlabel="",tailport=e];
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71 -> 72 [xlabel="",tailport=e];
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71 -> 72 [xlabel="",tailport=e];
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73 -> 74 [xlabel="",tailport=e];
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75 -> 76 [xlabel="",tailport=e];
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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78 -> 79 [xlabel="",tailport=e];
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76 -> 77 [xlabel="",tailport=e];
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79 -> 80 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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82 -> 83 [xlabel="",tailport=e];
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83 -> 86 [xlabel=1
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81 -> 84 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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,arrowhead=onone
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,headport=w];
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,arrowhead=onone
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,headport=w];
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,arrowhead=onone
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,headport=w];
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,arrowhead=onone
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,headport=w];
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,arrowhead=onone
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,headport=w];
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,headport=w];
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,arrowhead=onone
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,headport=w];
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,headport=w];
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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98 -> 99 [xlabel="",tailport=e];
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100 -> 101 [xlabel=""
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100 -> 101 [xlabel=""
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,tailport=e];
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,tailport=e];
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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102 -> 103 [xlabel=""
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102 -> 103 [xlabel=""
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,tailport=e];
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,tailport=e];
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103 -> 104 [xlabel=1
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,arrowhead=onone
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,headport=w];
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,tailport=e];
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,tailport=e];
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106 -> 107 [xlabel=""
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,tailport=e];
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107 -> 109 [xlabel=1
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,arrowhead=onone
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,arrowhead=onone
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,headport=w];
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,headport=w];
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107 -> 108 [xlabel=""
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,tailport=e];
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109 -> 110 [xlabel=""
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109 -> 110 [xlabel=""
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,tailport=e];
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,tailport=e];
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111 -> 112 [xlabel=""
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112 -> 113 [xlabel=""
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,tailport=e];
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,tailport=e];
|
||||||
114 -> 115 [xlabel=""
|
118 -> 119 [xlabel=""
|
||||||
,tailport=e];
|
,tailport=e];
|
||||||
120 -> 121 [xlabel=""
|
128 -> 129 [xlabel=""
|
||||||
,tailport=e];
|
,tailport=e];
|
||||||
130 -> 131 [xlabel=""
|
131 -> 132 [xlabel=""
|
||||||
,tailport=e];
|
,tailport=e];
|
||||||
133 -> 134 [xlabel=""
|
133 -> 134 [xlabel=""
|
||||||
,tailport=e];
|
,tailport=e];
|
||||||
135 -> 136 [xlabel=""
|
135 -> 136 [xlabel=""
|
||||||
,tailport=e];
|
,tailport=e];
|
||||||
137 -> 138 [xlabel=""
|
136 -> 139 [xlabel=1
|
||||||
,tailport=e];
|
|
||||||
138 -> 141 [xlabel=1
|
|
||||||
,arrowhead=onone
|
,arrowhead=onone
|
||||||
,headport=w];
|
,headport=w];
|
||||||
139 -> 137 [xlabel=1
|
137 -> 135 [xlabel=1
|
||||||
,arrowhead=onone
|
,arrowhead=onone
|
||||||
,headport=w];
|
,headport=w];
|
||||||
139 -> 145 [xlabel=1
|
137 -> 143 [xlabel=1
|
||||||
,arrowhead=onone
|
,arrowhead=onone
|
||||||
,headport=w];
|
,headport=w];
|
||||||
141 -> 142 [xlabel=""
|
139 -> 140 [xlabel=""
|
||||||
,tailport=e];
|
,tailport=e];
|
||||||
149 -> 150 [xlabel=""
|
147 -> 148 [xlabel=""
|
||||||
,tailport=e];
|
,tailport=e];
|
||||||
150 -> 151 [xlabel=1
|
148 -> 149 [xlabel=1
|
||||||
,arrowhead=onone
|
,arrowhead=onone
|
||||||
,headport=w];
|
,headport=w];
|
||||||
}
|
}
|
||||||
+1
-1
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -67,9 +67,9 @@ itemCombinations =
|
|||||||
, po [HELD BLUNDERBUSS, cr STEELDRUM] (grapeCannon 1)
|
, po [HELD BLUNDERBUSS, cr STEELDRUM] (grapeCannon 1)
|
||||||
, po [HELD (BANGSTICK 1), cr PLANK] rifle
|
, po [HELD (BANGSTICK 1), cr PLANK] rifle
|
||||||
, po [HELD (BANGSTICK 1), HELD (BANGSTICK 1), HELD (BANGSTICK 1)] (volleyGun 3)
|
, po [HELD (BANGSTICK 1), HELD (BANGSTICK 1), HELD (BANGSTICK 1)] (volleyGun 3)
|
||||||
, po [HELD RIFLE, cr TIN] repeater
|
-- , po [HELD RIFLE, cr TIN] repeater
|
||||||
, po [HELD REPEATER, cr SPRING] autoRifle
|
, po [HELD RIFLE, cr SPRING] autoRifle
|
||||||
, po [HELD REPEATER, cr CAN] burstRifle
|
, po [HELD RIFLE, cr CAN] burstRifle
|
||||||
]
|
]
|
||||||
++ [ po [cr MOTOR, HELD (VOLLEYGUN i)] $ miniGunX i | i <- [3 .. 10]
|
++ [ po [cr MOTOR, HELD (VOLLEYGUN i)] $ miniGunX i | i <- [3 .. 10]
|
||||||
]
|
]
|
||||||
@@ -255,7 +255,7 @@ bulletWeapons =
|
|||||||
, smg
|
, smg
|
||||||
, machinePistol
|
, machinePistol
|
||||||
, rifle
|
, rifle
|
||||||
, repeater
|
-- , repeater
|
||||||
, autoRifle
|
, autoRifle
|
||||||
, burstRifle
|
, burstRifle
|
||||||
, bangCone
|
, bangCone
|
||||||
|
|||||||
@@ -269,6 +269,9 @@ testInventory =
|
|||||||
stackedInventory :: [Item]
|
stackedInventory :: [Item]
|
||||||
stackedInventory =
|
stackedInventory =
|
||||||
[ burstRifle
|
[ burstRifle
|
||||||
|
, volleyGun 3
|
||||||
|
, tinMag
|
||||||
|
, tinMag
|
||||||
, tinMag
|
, tinMag
|
||||||
, bulletSynthesizer
|
, bulletSynthesizer
|
||||||
, drumMag
|
, drumMag
|
||||||
|
|||||||
@@ -170,7 +170,7 @@ data HeldItemType
|
|||||||
| VOLLEYGUN {_xNum :: Int}
|
| VOLLEYGUN {_xNum :: Int}
|
||||||
| MULTIGUN {_xNum :: Int}
|
| MULTIGUN {_xNum :: Int}
|
||||||
| RIFLE
|
| RIFLE
|
||||||
| REPEATER
|
-- | REPEATER
|
||||||
| AUTORIFLE
|
| AUTORIFLE
|
||||||
| BURSTRIFLE
|
| BURSTRIFLE
|
||||||
| BANGROD
|
| BANGROD
|
||||||
|
|||||||
@@ -81,10 +81,10 @@ data HeldMod
|
|||||||
-- | AmmoCheckMod
|
-- | AmmoCheckMod
|
||||||
-- | AmmoUseCheckMod
|
-- | AmmoUseCheckMod
|
||||||
-- | AmmoHammerTimeUseOneMod
|
-- | AmmoHammerTimeUseOneMod
|
||||||
| BangCaneMod
|
-- | BangCaneMod
|
||||||
| VolleyGunMod
|
| VolleyGunMod
|
||||||
| MultiGunMod
|
| MultiGunMod
|
||||||
| AutoRifleMod
|
-- | AutoRifleMod
|
||||||
| BangRodMod
|
| BangRodMod
|
||||||
| ElephantGunMod
|
| ElephantGunMod
|
||||||
| AutoAmrMod
|
| AutoAmrMod
|
||||||
@@ -92,12 +92,12 @@ data HeldMod
|
|||||||
-- | ModWithDirectedTeleport HeldMod
|
-- | ModWithDirectedTeleport HeldMod
|
||||||
| BangStickMod
|
| BangStickMod
|
||||||
| PistolMod
|
| PistolMod
|
||||||
| AutoPistolMod
|
-- | AutoPistolMod
|
||||||
| MachinePistolMod
|
-- | MachinePistolMod
|
||||||
| BurstRifleMod
|
| BurstRifleMod
|
||||||
| BurstRifleRepeatMod
|
| BurstRifleRepeatMod
|
||||||
| MiniGunMod Int
|
| MiniGunMod Int
|
||||||
| SmgMod
|
-- | SmgMod
|
||||||
| BangConeMod
|
| BangConeMod
|
||||||
| TractorMod --apply with AmmoCheckMod
|
| TractorMod --apply with AmmoCheckMod
|
||||||
| FireRemoteShellMod
|
| FireRemoteShellMod
|
||||||
|
|||||||
@@ -125,6 +125,7 @@ data AimParams = AimParams
|
|||||||
|
|
||||||
|
|
||||||
data FlareType = DefaultFlareType
|
data FlareType = DefaultFlareType
|
||||||
|
| PistolFlare
|
||||||
deriving (Eq, Ord, Show, Read) --Generic, Flat)
|
deriving (Eq, Ord, Show, Read) --Generic, Flat)
|
||||||
|
|
||||||
data Muzzle = Muzzle
|
data Muzzle = Muzzle
|
||||||
|
|||||||
@@ -48,6 +48,7 @@ singleAmmo x = IM.insert 0 x mempty
|
|||||||
defaultBulletWeapon :: Item
|
defaultBulletWeapon :: Item
|
||||||
defaultBulletWeapon =
|
defaultBulletWeapon =
|
||||||
defaultWeapon
|
defaultWeapon
|
||||||
|
& itUse . heldMods .~ PistolMod
|
||||||
& itUse . heldAmmoTypes .~ singleAmmo BulletAmmo
|
& itUse . heldAmmoTypes .~ singleAmmo BulletAmmo
|
||||||
-- & itUse . heldUse .~ HeldUseAmmoParams -- useAmmoParams
|
-- & itUse . heldUse .~ HeldUseAmmoParams -- useAmmoParams
|
||||||
& itType . iyModules . at ModBulletCollision ?~ EMPTYMODULE
|
& itType . iyModules . at ModBulletCollision ?~ EMPTYMODULE
|
||||||
|
|||||||
+144
-129
@@ -1,5 +1,11 @@
|
|||||||
module Dodge.HeldUse where
|
module Dodge.HeldUse
|
||||||
|
-- ( heldEffect
|
||||||
|
-- , mcUseHeld
|
||||||
|
-- )
|
||||||
|
where
|
||||||
|
|
||||||
|
import Dodge.WorldEvent.Cloud
|
||||||
|
import Dodge.LightSource
|
||||||
import qualified SDL
|
import qualified SDL
|
||||||
import Dodge.Base.You
|
import Dodge.Base.You
|
||||||
import Dodge.Data.MuzzleEffect
|
import Dodge.Data.MuzzleEffect
|
||||||
@@ -120,18 +126,18 @@ heldEffect effecttype = case effecttype of
|
|||||||
, ammoCheckI
|
, ammoCheckI
|
||||||
, blCheck
|
, blCheck
|
||||||
]
|
]
|
||||||
BangCaneMod -> bulletGunEffect
|
-- BangCaneMod -> bulletGunEffect
|
||||||
[ withFlare
|
-- [ withFlare
|
||||||
, withSmoke 1 black 20 200 5
|
-- , withSmoke 1 black 20 200 5
|
||||||
, withRecoil
|
-- , withRecoil
|
||||||
, duplicateLoadedBarrels
|
-- , duplicateLoadedBarrels
|
||||||
, withTorqueAfter
|
-- , withTorqueAfter
|
||||||
, useAmmoAmount 1
|
-- , useAmmoAmount 1
|
||||||
, withSoundStart tap3S
|
-- , withSoundStart tap3S
|
||||||
, useTimeCheck
|
-- , useTimeCheck
|
||||||
, ammoCheckI
|
-- , ammoCheckI
|
||||||
, blCheck
|
-- , blCheck
|
||||||
]
|
-- ]
|
||||||
VolleyGunMod -> bulletGunEffect
|
VolleyGunMod -> bulletGunEffect
|
||||||
[ withRecoil
|
[ withRecoil
|
||||||
, withFlare
|
, withFlare
|
||||||
@@ -154,18 +160,18 @@ heldEffect effecttype = case effecttype of
|
|||||||
, ammoCheckI
|
, ammoCheckI
|
||||||
, blCheck
|
, blCheck
|
||||||
]
|
]
|
||||||
AutoRifleMod -> bulletGunEffect
|
-- AutoRifleMod -> bulletGunEffect
|
||||||
-- note this is the same as BangCanemMod with the first changed
|
-- -- note this is the same as BangCanemMod with the first changed
|
||||||
[ withFlare
|
-- [ withFlare
|
||||||
, withSmoke 1 black 20 200 5
|
-- , withSmoke 1 black 20 200 5
|
||||||
, withRecoil
|
-- , withRecoil
|
||||||
, duplicateLoadedBarrels
|
-- , duplicateLoadedBarrels
|
||||||
, withTorqueAfter
|
-- , withTorqueAfter
|
||||||
, useAmmoAmount 1
|
-- , useAmmoAmount 1
|
||||||
, withSoundStart tap3S
|
-- , withSoundStart tap3S
|
||||||
, useTimeCheck
|
-- , useTimeCheck
|
||||||
, ammoCheckI
|
-- , ammoCheckI
|
||||||
]
|
-- ]
|
||||||
BangRodMod -> bulletGunEffect
|
BangRodMod -> bulletGunEffect
|
||||||
[ withRecoil
|
[ withRecoil
|
||||||
, withFlare
|
, withFlare
|
||||||
@@ -220,40 +226,28 @@ heldEffect effecttype = case effecttype of
|
|||||||
, blCheck
|
, blCheck
|
||||||
]
|
]
|
||||||
PistolMod -> bulGunEffect
|
PistolMod -> bulGunEffect
|
||||||
-- bulletGunEffect
|
-- AutoPistolMod -> bulletGunEffect
|
||||||
-- [ withSidePushI 50
|
-- [ withFlare
|
||||||
|
-- , withSidePushI 50
|
||||||
-- , withRecoil
|
-- , withRecoil
|
||||||
-- , withFlare
|
|
||||||
-- , withTorqueAfter
|
-- , withTorqueAfter
|
||||||
-- , duplicateLoadedBarrels
|
-- , duplicateLoadedBarrels
|
||||||
-- , withSoundStart tap3S
|
-- , withSoundStart tap3S
|
||||||
-- , useAmmoAmount 1
|
-- , useAmmoAmount 1
|
||||||
-- , useTimeCheck
|
-- , useTimeCheck
|
||||||
-- , ammoCheckI
|
-- , ammoCheckI
|
||||||
-- , blCheck
|
|
||||||
-- ]
|
-- ]
|
||||||
AutoPistolMod -> bulletGunEffect
|
-- MachinePistolMod -> bulletGunEffect
|
||||||
[ withFlare
|
-- [ withFlare
|
||||||
, withSidePushI 50
|
-- , withRecoil
|
||||||
, withRecoil
|
-- , withSidePushI 50
|
||||||
, withTorqueAfter
|
-- , withTorqueAfter
|
||||||
, duplicateLoadedBarrels
|
-- , duplicateLoadedBarrels
|
||||||
, withSoundStart tap3S
|
-- , withSoundStart tap1S
|
||||||
, useAmmoAmount 1
|
-- , useAmmoAmount 1
|
||||||
, useTimeCheck
|
-- , useTimeCheck
|
||||||
, ammoCheckI
|
-- , ammoCheckI
|
||||||
]
|
-- ]
|
||||||
MachinePistolMod -> bulletGunEffect
|
|
||||||
[ withFlare
|
|
||||||
, withRecoil
|
|
||||||
, withSidePushI 50
|
|
||||||
, withTorqueAfter
|
|
||||||
, duplicateLoadedBarrels
|
|
||||||
, withSoundStart tap1S
|
|
||||||
, useAmmoAmount 1
|
|
||||||
, useTimeCheck
|
|
||||||
, ammoCheckI
|
|
||||||
]
|
|
||||||
BurstRifleMod -> bulletGunEffect
|
BurstRifleMod -> bulletGunEffect
|
||||||
[ withRecoil
|
[ withRecoil
|
||||||
, withFlare
|
, withFlare
|
||||||
@@ -292,17 +286,17 @@ heldEffect effecttype = case effecttype of
|
|||||||
, withWarmUp crankSlowS
|
, withWarmUp crankSlowS
|
||||||
, ammoCheckI
|
, ammoCheckI
|
||||||
]
|
]
|
||||||
SmgMod -> bulletGunEffect
|
-- SmgMod -> bulletGunEffect
|
||||||
[ withFlare
|
-- [ withFlare
|
||||||
, withSidePushI 30
|
-- , withSidePushI 30
|
||||||
, withRecoil
|
-- , withRecoil
|
||||||
, withTorqueAfter
|
-- , withTorqueAfter
|
||||||
, duplicateLoadedBarrels
|
-- , duplicateLoadedBarrels
|
||||||
, withSoundStart tap3S
|
-- , withSoundStart tap3S
|
||||||
, useAmmoAmount 1
|
-- , useAmmoAmount 1
|
||||||
, useTimeCheck
|
-- , useTimeCheck
|
||||||
, ammoCheckI
|
-- , ammoCheckI
|
||||||
]
|
-- ]
|
||||||
BangConeMod -> bulletGunEffect
|
BangConeMod -> bulletGunEffect
|
||||||
[ withRandomItem coneRandItemParams
|
[ withRandomItem coneRandItemParams
|
||||||
, withRandomItemUpdate coneRandItemUpdate
|
, withRandomItemUpdate coneRandItemUpdate
|
||||||
@@ -361,15 +355,28 @@ bulGunEffect' :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> Wo
|
|||||||
bulGunEffect' t cr w = fromMaybe (error "error in bulGunEffect") $ do
|
bulGunEffect' t cr w = fromMaybe (error "error in bulGunEffect") $ do
|
||||||
muzzles <- t ^? ldtValue . itUse . heldAim . aimMuzzles
|
muzzles <- t ^? ldtValue . itUse . heldAim . aimMuzzles
|
||||||
let (_,loadedmuzzles) = mapAccumR loadMuzzle t muzzles
|
let (_,loadedmuzzles) = mapAccumR loadMuzzle t muzzles
|
||||||
cmew = foldl' (useLoadedAmmo (_ldtValue t) cr) (CME 0 0 False,w) loadedmuzzles
|
-- let (_,loadedmuzzles) = ((),[])
|
||||||
|
--cmew = foldl' (useLoadedAmmo (_ldtValue t) cr) (CME 0 0 False,w) loadedmuzzles
|
||||||
|
cmew = foldl' (useLoadedAmmo (_ldtValue t) cr) (CME 0 0 False,w) $ loadedmuzzles
|
||||||
return $ uncurry (applyCME (_ldtValue t) cr) cmew
|
return $ uncurry (applyCME (_ldtValue t) cr) cmew
|
||||||
|
-- return $ snd cmew
|
||||||
|
|
||||||
applyCME :: Item -> Creature -> CumulativeMuzzleEffect -> World -> World
|
applyCME :: Item -> Creature -> CumulativeMuzzleEffect -> World -> World
|
||||||
applyCME itm cr cme
|
applyCME itm cr cme
|
||||||
| _cmeSound cme = applySidePush spush cr . applyTorqueCME itm cr . applyRecoil itm cr
|
| _cmeSound cme = applySoundCME itm cr . applySidePush spush cr . applyTorqueCME itm cr . applyRecoil itm cr
|
||||||
| otherwise = id
|
| otherwise = failsound
|
||||||
where
|
where
|
||||||
spush = fromMaybe 0 $ itm ^? itUse . heldParams . sidePush
|
spush = fromMaybe 0 $ itm ^? itUse . heldParams . sidePush
|
||||||
|
failsound w = case w ^? input . mouseButtons . ix SDL.ButtonLeft of
|
||||||
|
Just 0 -> soundStart (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w
|
||||||
|
_ -> soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w
|
||||||
|
|
||||||
|
applySoundCME :: Item -> Creature -> World -> World
|
||||||
|
applySoundCME itm cr = fromMaybe id $ do
|
||||||
|
soundid <- itm ^? itUse . heldParams . bulGunSound
|
||||||
|
return $ soundMultiFrom [CrWeaponSound cid j | j <- [0..3]] (_crPos cr) soundid Nothing
|
||||||
|
where
|
||||||
|
cid = _crID cr
|
||||||
|
|
||||||
applyRecoil :: Item -> Creature -> World -> World
|
applyRecoil :: Item -> Creature -> World -> World
|
||||||
applyRecoil itm cr = over (cWorld . lWorld . creatures . ix cid) pushback
|
applyRecoil itm cr = over (cWorld . lWorld . creatures . ix cid) pushback
|
||||||
@@ -409,6 +416,7 @@ applyTorqueCME itm cr w
|
|||||||
-- (Muzzle,Int,Int) = (muzzle, amountloaded, id of mag taken from)
|
-- (Muzzle,Int,Int) = (muzzle, amountloaded, id of mag taken from)
|
||||||
loadMuzzle :: LabelDoubleTree ComposeLinkType Item
|
loadMuzzle :: LabelDoubleTree ComposeLinkType Item
|
||||||
-> Muzzle -> (LabelDoubleTree ComposeLinkType Item,(Muzzle, Int,Maybe Int))
|
-> Muzzle -> (LabelDoubleTree ComposeLinkType Item,(Muzzle, Int,Maybe Int))
|
||||||
|
--loadMuzzle t@(LDT _ l _) mz = (t,(mz, 0,Nothing))
|
||||||
loadMuzzle t@(LDT _ l _) mz = fromMaybe (t,(mz, 0,Nothing)) $ do
|
loadMuzzle t@(LDT _ l _) mz = fromMaybe (t,(mz, 0,Nothing)) $ do
|
||||||
let as = _mzAmmoSlot mz
|
let as = _mzAmmoSlot mz
|
||||||
amamount = 1
|
amamount = 1
|
||||||
@@ -419,8 +427,26 @@ loadMuzzle t@(LDT _ l _) mz = fromMaybe (t,(mz, 0,Nothing)) $ do
|
|||||||
, (mz, usedammo, mag ^? ldtValue . itLocation . ipInvID)
|
, (mz, usedammo, mag ^? ldtValue . itLocation . ipInvID)
|
||||||
)
|
)
|
||||||
|
|
||||||
makeMuzzleFlare :: (Muzzle,Int,Maybe Int) -> Item -> Creature -> World -> World
|
makeMuzzleFlare :: Muzzle -> Item -> Creature -> World -> World
|
||||||
makeMuzzleFlare _ _ _ = id
|
makeMuzzleFlare mz itm cr = case mz ^. mzFlareType of
|
||||||
|
DefaultFlareType -> id
|
||||||
|
PistolFlare -> makeTlsTimeRadColPos 2 100 (V3 1 1 0.5) (pos `v2z` 20)
|
||||||
|
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||||
|
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||||
|
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||||
|
where
|
||||||
|
pos = _crPos cr + rotateV (_crDir cr) (_mzPos mz + aimingWeaponZeroPos cr itm)
|
||||||
|
dir = _crDir cr + _mzRot mz
|
||||||
|
|
||||||
|
makeMuzzleSmoke :: Muzzle -> Item -> Creature -> World -> World
|
||||||
|
makeMuzzleSmoke mz itm cr w = case mz ^. mzFlareType of
|
||||||
|
DefaultFlareType -> w
|
||||||
|
PistolFlare -> foldl' (flip $ smokeCloudAt (greyN 0.5) 20 400 5 . (+.+.+ pos) . (* 8)) w ps
|
||||||
|
|
||||||
|
where
|
||||||
|
ps = replicateM 2 randOnUnitSphere & evalState $ _randGen w
|
||||||
|
pos = addZ 10 $ _crPos cr + rotateV (_crDir cr) (_mzPos mz + aimingWeaponZeroPos cr itm)
|
||||||
|
-- , withSmoke 1 black 20 200 5
|
||||||
|
|
||||||
isAmmoIntLink :: Int -> ComposeLinkType -> Bool
|
isAmmoIntLink :: Int -> ComposeLinkType -> Bool
|
||||||
isAmmoIntLink i (AmmoInLink j _) = i == j
|
isAmmoIntLink i (AmmoInLink j _) = i == j
|
||||||
@@ -428,11 +454,9 @@ isAmmoIntLink _ _ = False
|
|||||||
|
|
||||||
useLoadedAmmo :: Item -> Creature -> (CumulativeMuzzleEffect,World) -> (Muzzle,Int,Maybe Int)
|
useLoadedAmmo :: Item -> Creature -> (CumulativeMuzzleEffect,World) -> (Muzzle,Int,Maybe Int)
|
||||||
-> (CumulativeMuzzleEffect,World)
|
-> (CumulativeMuzzleEffect,World)
|
||||||
useLoadedAmmo _ cr (cme,w) (_,0,_) = (cme,failsound w)
|
--useLoadedAmmo _ cr (cme,w) (_,0,_) = (cme,failsound w)
|
||||||
where
|
useLoadedAmmo _ _ (cme,w) (_,0,_) = (cme, w)
|
||||||
failsound = case w ^? input . mouseButtons . ix SDL.ButtonLeft of
|
--useLoadedAmmo itm cr (cme,w) (mz,x,mid) = (cme,w)
|
||||||
Just 0 -> soundStart (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing
|
|
||||||
_ -> soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing
|
|
||||||
useLoadedAmmo itm cr (cme,w) (mz,x,mid) = fromMaybe (cme,w) $ do
|
useLoadedAmmo itm cr (cme,w) (mz,x,mid) = fromMaybe (cme,w) $ do
|
||||||
magid <- mid
|
magid <- mid
|
||||||
-- should be able to pass the magazine in from elsewhere?
|
-- should be able to pass the magazine in from elsewhere?
|
||||||
@@ -440,6 +464,8 @@ useLoadedAmmo itm cr (cme,w) (mz,x,mid) = fromMaybe (cme,w) $ do
|
|||||||
return $ (cme & cmeSound .~ True,
|
return $ (cme & cmeSound .~ True,
|
||||||
w & cWorld . lWorld . creatures . ix cid . crInv . ix magid . itUse . amagLoadStatus . iaLoaded -~ x
|
w & cWorld . lWorld . creatures . ix cid . crInv . ix magid . itUse . amagLoadStatus . iaLoaded -~ x
|
||||||
& flip (foldl' (&)) (replicate x (makeBullet thebullet itm cr mz))
|
& flip (foldl' (&)) (replicate x (makeBullet thebullet itm cr mz))
|
||||||
|
& makeMuzzleFlare mz itm cr
|
||||||
|
& makeMuzzleSmoke mz itm cr
|
||||||
)
|
)
|
||||||
where
|
where
|
||||||
cid = _crID cr
|
cid = _crID cr
|
||||||
@@ -586,18 +612,18 @@ useMod hm = case hm of
|
|||||||
-- , ammoCheckI
|
-- , ammoCheckI
|
||||||
-- , blCheck
|
-- , blCheck
|
||||||
-- ]
|
-- ]
|
||||||
BangCaneMod ->
|
-- BangCaneMod ->
|
||||||
[ withFlare
|
-- [ withFlare
|
||||||
, withSmoke 1 black 20 200 5
|
-- , withSmoke 1 black 20 200 5
|
||||||
, withRecoil
|
-- , withRecoil
|
||||||
, duplicateLoadedBarrels
|
-- , duplicateLoadedBarrels
|
||||||
, withTorqueAfter
|
-- , withTorqueAfter
|
||||||
, useAmmoAmount 1
|
-- , useAmmoAmount 1
|
||||||
, withSoundStart tap3S
|
-- , withSoundStart tap3S
|
||||||
, useTimeCheck
|
-- , useTimeCheck
|
||||||
, ammoCheckI
|
-- , ammoCheckI
|
||||||
, blCheck
|
-- , blCheck
|
||||||
]
|
-- ]
|
||||||
VolleyGunMod ->
|
VolleyGunMod ->
|
||||||
[ withRecoil
|
[ withRecoil
|
||||||
, withFlare
|
, withFlare
|
||||||
@@ -620,18 +646,18 @@ useMod hm = case hm of
|
|||||||
, ammoCheckI
|
, ammoCheckI
|
||||||
, blCheck
|
, blCheck
|
||||||
]
|
]
|
||||||
AutoRifleMod ->
|
-- AutoRifleMod ->
|
||||||
-- note this is the same as BangCanemMod with the first changed
|
-- -- note this is the same as BangCanemMod with the first changed
|
||||||
[ withFlare
|
-- [ withFlare
|
||||||
, withSmoke 1 black 20 200 5
|
-- , withSmoke 1 black 20 200 5
|
||||||
, withRecoil
|
-- , withRecoil
|
||||||
, duplicateLoadedBarrels
|
-- , duplicateLoadedBarrels
|
||||||
, withTorqueAfter
|
-- , withTorqueAfter
|
||||||
, useAmmoAmount 1
|
-- , useAmmoAmount 1
|
||||||
, withSoundStart tap3S
|
-- , withSoundStart tap3S
|
||||||
, useTimeCheck
|
-- , useTimeCheck
|
||||||
, ammoCheckI
|
-- , ammoCheckI
|
||||||
]
|
-- ]
|
||||||
BangRodMod ->
|
BangRodMod ->
|
||||||
[ withRecoil
|
[ withRecoil
|
||||||
, withFlare
|
, withFlare
|
||||||
@@ -699,28 +725,17 @@ useMod hm = case hm of
|
|||||||
, ammoCheckI
|
, ammoCheckI
|
||||||
, blCheck
|
, blCheck
|
||||||
]
|
]
|
||||||
AutoPistolMod ->
|
-- MachinePistolMod ->
|
||||||
[ withFlare
|
-- [ withFlare
|
||||||
, withSidePushI 50
|
-- , withRecoil
|
||||||
, withRecoil
|
-- , withSidePushI 50
|
||||||
, withTorqueAfter
|
-- , withTorqueAfter
|
||||||
, duplicateLoadedBarrels
|
-- , duplicateLoadedBarrels
|
||||||
, withSoundStart tap3S
|
-- , withSoundStart tap1S
|
||||||
, useAmmoAmount 1
|
-- , useAmmoAmount 1
|
||||||
, useTimeCheck
|
-- , useTimeCheck
|
||||||
, ammoCheckI
|
-- , ammoCheckI
|
||||||
]
|
-- ]
|
||||||
MachinePistolMod ->
|
|
||||||
[ withFlare
|
|
||||||
, withRecoil
|
|
||||||
, withSidePushI 50
|
|
||||||
, withTorqueAfter
|
|
||||||
, duplicateLoadedBarrels
|
|
||||||
, withSoundStart tap1S
|
|
||||||
, useAmmoAmount 1
|
|
||||||
, useTimeCheck
|
|
||||||
, ammoCheckI
|
|
||||||
]
|
|
||||||
BurstRifleMod ->
|
BurstRifleMod ->
|
||||||
[ withRecoil
|
[ withRecoil
|
||||||
, withFlare
|
, withFlare
|
||||||
@@ -759,17 +774,17 @@ useMod hm = case hm of
|
|||||||
, withWarmUp crankSlowS
|
, withWarmUp crankSlowS
|
||||||
, ammoCheckI
|
, ammoCheckI
|
||||||
]
|
]
|
||||||
SmgMod ->
|
-- SmgMod ->
|
||||||
[ withFlare
|
-- [ withFlare
|
||||||
, withSidePushI 30
|
-- , withSidePushI 30
|
||||||
, withRecoil
|
-- , withRecoil
|
||||||
, withTorqueAfter
|
-- , withTorqueAfter
|
||||||
, duplicateLoadedBarrels
|
-- , duplicateLoadedBarrels
|
||||||
, withSoundStart tap3S
|
-- , withSoundStart tap3S
|
||||||
, useAmmoAmount 1
|
-- , useAmmoAmount 1
|
||||||
, useTimeCheck
|
-- , useTimeCheck
|
||||||
, ammoCheckI
|
-- , ammoCheckI
|
||||||
]
|
-- ]
|
||||||
BangConeMod ->
|
BangConeMod ->
|
||||||
[ withRandomItem coneRandItemParams
|
[ withRandomItem coneRandItemParams
|
||||||
, withRandomItemUpdate coneRandItemUpdate
|
, withRandomItemUpdate coneRandItemUpdate
|
||||||
|
|||||||
@@ -170,7 +170,7 @@ heldItemSPic ht it = case ht of
|
|||||||
VOLLEYGUN i -> noPic $ volleyGunShape i -- <> addBullets it
|
VOLLEYGUN i -> noPic $ volleyGunShape i -- <> addBullets it
|
||||||
MULTIGUN i -> noPic $ volleyGunShape i -- <> addBullets it
|
MULTIGUN i -> noPic $ volleyGunShape i -- <> addBullets it
|
||||||
RIFLE -> noPic $ baseRifleShape -- <> addBullets it
|
RIFLE -> noPic $ baseRifleShape -- <> addBullets it
|
||||||
REPEATER -> noPic $ baseRifleShape <> addTinClip it
|
-- REPEATER -> noPic $ baseRifleShape <> addTinClip it
|
||||||
AUTORIFLE -> noPic $ baseRifleShape <> addTinClip it
|
AUTORIFLE -> noPic $ baseRifleShape <> addTinClip it
|
||||||
BURSTRIFLE -> noPic $ baseRifleShape <> addTinClip it
|
BURSTRIFLE -> noPic $ baseRifleShape <> addTinClip it
|
||||||
BANGROD -> noPic $ baseRodShape -- <> addBullets it
|
BANGROD -> noPic $ baseRodShape -- <> addBullets it
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ itemFromHeldType ht = case ht of
|
|||||||
VOLLEYGUN i -> volleyGun i
|
VOLLEYGUN i -> volleyGun i
|
||||||
MULTIGUN i -> multiGun i
|
MULTIGUN i -> multiGun i
|
||||||
RIFLE -> rifle
|
RIFLE -> rifle
|
||||||
REPEATER -> repeater
|
-- REPEATER -> repeater
|
||||||
AUTORIFLE -> autoRifle
|
AUTORIFLE -> autoRifle
|
||||||
BURSTRIFLE -> burstRifle
|
BURSTRIFLE -> burstRifle
|
||||||
BANGROD -> bangRod
|
BANGROD -> bangRod
|
||||||
|
|||||||
+16
-14
@@ -1,7 +1,6 @@
|
|||||||
module Dodge.Item.Held.Cane (
|
module Dodge.Item.Held.Cane (
|
||||||
volleyGun,
|
volleyGun,
|
||||||
multiGun,
|
multiGun,
|
||||||
repeater,
|
|
||||||
rifle,
|
rifle,
|
||||||
autoRifle,
|
autoRifle,
|
||||||
burstRifle,
|
burstRifle,
|
||||||
@@ -12,6 +11,7 @@ import Dodge.SoundLogic.ExternallyGeneratedSounds
|
|||||||
import Dodge.Base
|
import Dodge.Base
|
||||||
import Dodge.Data.Item
|
import Dodge.Data.Item
|
||||||
import Dodge.Default
|
import Dodge.Default
|
||||||
|
import qualified Data.IntMap.Strict as IM
|
||||||
--import Dodge.Reloading.Action
|
--import Dodge.Reloading.Action
|
||||||
import Geometry.Data
|
import Geometry.Data
|
||||||
import LensHelp
|
import LensHelp
|
||||||
@@ -32,23 +32,24 @@ defaultBangCane =
|
|||||||
& itDimension . dimRad .~ 8
|
& itDimension . dimRad .~ 8
|
||||||
& itDimension . dimCenter .~ V3 5 0 0
|
& itDimension . dimCenter .~ V3 5 0 0
|
||||||
& itUse . heldDelay . rateMax .~ 6
|
& itUse . heldDelay . rateMax .~ 6
|
||||||
& itUse . heldMods .~ BangCaneMod
|
-- & itUse . heldMods .~ BangCaneMod
|
||||||
& itUse . heldAim . aimStance .~ OneHand
|
& itUse . heldAim . aimStance .~ OneHand
|
||||||
-- & itUse . heldAim . aimHandlePos .~ 5
|
-- & itUse . heldAim . aimHandlePos .~ 5
|
||||||
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 15 0) 0 0.01 0 DefaultFlareType]
|
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 15 0) 0 0.01 0 PistolFlare]
|
||||||
|
|
||||||
volleyGun :: Int -> Item
|
volleyGun :: Int -> Item
|
||||||
volleyGun i =
|
volleyGun i =
|
||||||
defaultBangCane
|
defaultBangCane
|
||||||
& itUse . heldMods .~ VolleyGunMod
|
-- & itUse . heldMods .~ VolleyGunMod
|
||||||
& itUse . heldAim . aimWeight .~ 6
|
& itUse . heldAim . aimWeight .~ 6
|
||||||
& itUse . heldAim . aimRange .~ 1
|
& itUse . heldAim . aimRange .~ 1
|
||||||
& itUse . heldAim . aimStance .~ TwoHandFlat
|
& itUse . heldAim . aimStance .~ TwoHandFlat
|
||||||
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
|
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
|
||||||
& itUse . heldAim . aimMuzzles .~
|
& itUse . heldAim . aimMuzzles .~
|
||||||
([Muzzle (V2 15 x) 0 0.01 | x <- spreadAroundCenter i 3] <*> [0..] <*> repeat DefaultFlareType)
|
take i ([Muzzle (V2 15 x) 0 0.01 | x <- spreadAroundCenter i 3] <*> [0..] <*> repeat PistolFlare)
|
||||||
& itUse . heldParams . torqueAfter .~ 0.15 + 0.05 * fromIntegral i
|
& itUse . heldParams . torqueAfter .~ 0.15 + 0.05 * fromIntegral i
|
||||||
& itType . iyBase .~ HELD (VOLLEYGUN i)
|
& itType . iyBase .~ HELD (VOLLEYGUN i)
|
||||||
|
& itUse . heldAmmoTypes .~ IM.fromList (zip [0..i-1] $ repeat BulletAmmo)
|
||||||
|
|
||||||
multiGun :: Int -> Item
|
multiGun :: Int -> Item
|
||||||
multiGun i =
|
multiGun i =
|
||||||
@@ -71,26 +72,27 @@ rifle =
|
|||||||
& itUse . heldAim . aimWeight .~ 6
|
& itUse . heldAim . aimWeight .~ 6
|
||||||
& itUse . heldAim . aimRange .~ 1
|
& itUse . heldAim . aimRange .~ 1
|
||||||
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
|
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
|
||||||
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 25 0) 0 0.01 0 DefaultFlareType]
|
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 25 0) 0 0.01 0 PistolFlare]
|
||||||
& itType . iyModules . at ModHeldAttach ?~ EMPTYMODULE
|
& itType . iyModules . at ModHeldAttach ?~ EMPTYMODULE
|
||||||
|
|
||||||
repeater :: Item
|
--repeater :: Item
|
||||||
repeater =
|
--repeater =
|
||||||
rifle
|
-- rifle
|
||||||
& itType . iyModules . at ModRifleMag ?~ EMPTYMODULE
|
-- & itType . iyModules . at ModRifleMag ?~ EMPTYMODULE
|
||||||
& itType . iyBase .~ HELD REPEATER
|
-- & itType . iyBase .~ HELD REPEATER
|
||||||
|
|
||||||
autoRifle :: Item
|
autoRifle :: Item
|
||||||
autoRifle =
|
autoRifle =
|
||||||
repeater
|
rifle
|
||||||
& itType . iyBase .~ HELD AUTORIFLE
|
& itType . iyBase .~ HELD AUTORIFLE
|
||||||
& itUse . heldMods .~ AutoRifleMod
|
& itUse . heldTriggerType .~ AutoTrigger
|
||||||
|
-- & itUse . heldMods .~ AutoRifleMod
|
||||||
& itType . iyModules . at ModAutoMag ?~ EMPTYMODULE
|
& itType . iyModules . at ModAutoMag ?~ EMPTYMODULE
|
||||||
|
|
||||||
-- & itUse . useDelay . rateMax .~ 6
|
-- & itUse . useDelay . rateMax .~ 6
|
||||||
burstRifle :: Item
|
burstRifle :: Item
|
||||||
burstRifle =
|
burstRifle =
|
||||||
repeater
|
rifle
|
||||||
& itType . iyBase .~ HELD BURSTRIFLE
|
& itType . iyBase .~ HELD BURSTRIFLE
|
||||||
& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0.05
|
& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0.05
|
||||||
& itUse . heldDelay . rateMax .~ 18
|
& itUse . heldDelay . rateMax .~ 18
|
||||||
|
|||||||
@@ -45,7 +45,9 @@ pistol =
|
|||||||
-- & itUse . heldAmmoTypes .~ [BulletAmmo]
|
-- & itUse . heldAmmoTypes .~ [BulletAmmo]
|
||||||
& itUse . heldDelay . rateMax .~ 6
|
& itUse . heldDelay . rateMax .~ 6
|
||||||
& itUse . heldMods .~ PistolMod
|
& itUse . heldMods .~ PistolMod
|
||||||
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 10 0) 0 0.05 0 DefaultFlareType]
|
& itUse . heldAim . aimMuzzles . ix 0 . mzPos %~ const (V2 10 0)
|
||||||
|
& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy %~ const 0.05
|
||||||
|
& itUse . heldAim . aimMuzzles . ix 0 . mzFlareType %~ const PistolFlare
|
||||||
& itUse . heldParams
|
& itUse . heldParams
|
||||||
%~ ( (muzVel .~ 0.8)
|
%~ ( (muzVel .~ 0.8)
|
||||||
. (rifling .~ 0.8)
|
. (rifling .~ 0.8)
|
||||||
@@ -58,7 +60,9 @@ pistol =
|
|||||||
autoPistol :: Item
|
autoPistol :: Item
|
||||||
autoPistol =
|
autoPistol =
|
||||||
pistol
|
pistol
|
||||||
& itUse . heldMods .~ AutoPistolMod
|
& itUse . heldMods .~ PistolMod
|
||||||
|
& itUse . heldTriggerType .~ AutoTrigger
|
||||||
|
& itUse . heldParams . bulGunSound .~ tap1S
|
||||||
& itType . iyBase .~ HELD AUTOPISTOL
|
& itType . iyBase .~ HELD AUTOPISTOL
|
||||||
& itType . iyModules . at ModAutoMag ?~ EMPTYMODULE
|
& itType . iyModules . at ModAutoMag ?~ EMPTYMODULE
|
||||||
|
|
||||||
@@ -66,7 +70,7 @@ machinePistol :: Item
|
|||||||
machinePistol =
|
machinePistol =
|
||||||
autoPistol
|
autoPistol
|
||||||
& itUse . heldDelay . rateMax .~ 2
|
& itUse . heldDelay . rateMax .~ 2
|
||||||
& itUse . heldMods .~ MachinePistolMod -- (ammoCheckI : machinePistolAfterHamMods)
|
& itUse . heldMods .~ PistolMod -- (ammoCheckI : machinePistolAfterHamMods)
|
||||||
& itType . iyBase .~ HELD MACHINEPISTOL
|
& itType . iyBase .~ HELD MACHINEPISTOL
|
||||||
& itType . iyModules . at ModAutoMag .~ Nothing
|
& itType . iyModules . at ModAutoMag .~ Nothing
|
||||||
& itUse . heldParams . recoil .~ 20
|
& itUse . heldParams . recoil .~ 20
|
||||||
@@ -74,9 +78,11 @@ machinePistol =
|
|||||||
smg :: Item
|
smg :: Item
|
||||||
smg =
|
smg =
|
||||||
autoPistol -- & some parameter affecting stability
|
autoPistol -- & some parameter affecting stability
|
||||||
& itUse . heldMods .~ SmgMod --(ammoCheckI : smgAfterHamMods)
|
& itUse . heldMods .~ PistolMod --(ammoCheckI : smgAfterHamMods)
|
||||||
& itType . iyBase .~ HELD SMG
|
& itType . iyBase .~ HELD SMG
|
||||||
& itUse . heldAim . aimStance .~ TwoHandUnder
|
& itUse . heldAim . aimStance .~ TwoHandUnder
|
||||||
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 20 0) 0 0 0 DefaultFlareType]
|
& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 20 0
|
||||||
|
& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0
|
||||||
-- & itUse . heldAim . aimHandlePos .~ 2
|
-- & itUse . heldAim . aimHandlePos .~ 2
|
||||||
& itUse . heldParams . torqueAfter .~ 0.05
|
& itUse . heldParams . torqueAfter .~ 0.05
|
||||||
|
& itUse . heldParams . sidePush .~ 30
|
||||||
|
|||||||
@@ -74,7 +74,7 @@ heldInfo hit = case hit of
|
|||||||
VOLLEYGUN i -> over _head toUpper (showInt i) ++ " gun barrels lined up to be roughly parallel. Draws bullets from a single magazine. All loaded barrels discharge simultaneously."
|
VOLLEYGUN i -> over _head toUpper (showInt i) ++ " gun barrels lined up to be roughly parallel. Draws bullets from a single magazine. All loaded barrels discharge simultaneously."
|
||||||
MULTIGUN i -> over _head toUpper (showInt i) ++ " gun barrels lined up to be roughly parallel. Each barrel requires a separate magazine. All barrels must be loaded to fire."
|
MULTIGUN i -> over _head toUpper (showInt i) ++ " gun barrels lined up to be roughly parallel. Each barrel requires a separate magazine. All barrels must be loaded to fire."
|
||||||
RIFLE -> "A firearm with a mid length barrel that requires reloading after each shot."
|
RIFLE -> "A firearm with a mid length barrel that requires reloading after each shot."
|
||||||
REPEATER -> "A firearm fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
-- REPEATER -> "A firearm fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
||||||
AUTORIFLE -> "A firearm automatically fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
AUTORIFLE -> "A firearm automatically fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
||||||
BURSTRIFLE -> "A firearm that rapidly fires three projectiles from its magazine. The entire magazine must be replaced when reloading the weapon."
|
BURSTRIFLE -> "A firearm that rapidly fires three projectiles from its magazine. The entire magazine must be replaced when reloading the weapon."
|
||||||
BANGROD -> "A firearm with a long barrel that requires reloading after each shot."
|
BANGROD -> "A firearm with a long barrel that requires reloading after each shot."
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ heldBounds hit = case hit of
|
|||||||
VOLLEYGUN _ -> undefined
|
VOLLEYGUN _ -> undefined
|
||||||
MULTIGUN _ -> undefined
|
MULTIGUN _ -> undefined
|
||||||
RIFLE -> rs
|
RIFLE -> rs
|
||||||
REPEATER -> rs
|
-- REPEATER -> rs
|
||||||
AUTORIFLE -> rs
|
AUTORIFLE -> rs
|
||||||
BURSTRIFLE -> rs
|
BURSTRIFLE -> rs
|
||||||
BANGROD -> amrs
|
BANGROD -> amrs
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
{-# OPTIONS_GHC -Wno-unused-imports #-}
|
{-# OPTIONS_GHC -Wno-unused-imports #-}
|
||||||
module Dodge.TestString where
|
module Dodge.TestString where
|
||||||
|
|
||||||
|
import Dodge.DoubleTree
|
||||||
import Dodge.Data.DoubleTree
|
import Dodge.Data.DoubleTree
|
||||||
import Dodge.Item.Grammar
|
import Dodge.Item.Grammar
|
||||||
import Dodge.Item.Display
|
import Dodge.Item.Display
|
||||||
@@ -22,7 +23,8 @@ testStringInit :: Universe -> [String]
|
|||||||
testStringInit _ = mempty
|
testStringInit _ = mempty
|
||||||
--testStringInit u = fromMaybe mempty $ do
|
--testStringInit u = fromMaybe mempty $ do
|
||||||
-- inv <- fmap invLDT $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
|
-- inv <- fmap invLDT $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
|
||||||
-- return $ concatMap (prettyLDT (\(x,_,_,_) -> take 5 (show $ x ^. itType . iyBase))) inv
|
-- invitm <- inv ^? ix 1
|
||||||
|
-- return $ concatMap (prettyLDT (\(x,_,_,_) -> take 5 (show $ x ^. itType . iyBase))) [invitm]
|
||||||
|
|
||||||
--testStringInit u = maybe [] invTree (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv)
|
--testStringInit u = maybe [] invTree (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv)
|
||||||
-- [fromMaybe "" $ do
|
-- [fromMaybe "" $ do
|
||||||
|
|||||||
@@ -58,7 +58,7 @@ AimParams src/Dodge/Data/Item/Use.hs 115;" t
|
|||||||
AimParams src/Dodge/Default/AimParams.hs 1;" m
|
AimParams src/Dodge/Default/AimParams.hs 1;" m
|
||||||
AimParams src/Dodge/Default/Item/Held/AimParams.hs 1;" m
|
AimParams src/Dodge/Default/Item/Held/AimParams.hs 1;" m
|
||||||
AimParams src/Dodge/Default/Item/Use/AimParams.hs 1;" m
|
AimParams src/Dodge/Default/Item/Use/AimParams.hs 1;" m
|
||||||
AimStance src/Dodge/Data/Item/Use.hs 148;" t
|
AimStance src/Dodge/Data/Item/Use.hs 149;" t
|
||||||
Aiming src/Dodge/Creature/Stance/Data.hs 42;" C
|
Aiming src/Dodge/Creature/Stance/Data.hs 42;" C
|
||||||
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
|
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
|
||||||
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
|
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
|
||||||
@@ -148,10 +148,8 @@ AutoCrit src/Dodge/Creature/AutoCrit.hs 1;" m
|
|||||||
AutoDoor src/Dodge/LevelGen/AutoDoor.hs 5;" m
|
AutoDoor src/Dodge/LevelGen/AutoDoor.hs 5;" m
|
||||||
AutoDoorObstacle src/Dodge/Data/PathGraph.hs 51;" C
|
AutoDoorObstacle src/Dodge/Data/PathGraph.hs 51;" C
|
||||||
AutoGun src/Dodge/Item/Weapon/AutoGun.hs 1;" m
|
AutoGun src/Dodge/Item/Weapon/AutoGun.hs 1;" m
|
||||||
AutoPistolMod src/Dodge/Data/Item/HeldUse.hs 95;" C
|
|
||||||
AutoRecharging src/Dodge/Data/Item/Consumption.hs 23;" C
|
AutoRecharging src/Dodge/Data/Item/Consumption.hs 23;" C
|
||||||
AutoRecharging src/Dodge/Data/Item/Use/Consumption.hs 28;" C
|
AutoRecharging src/Dodge/Data/Item/Use/Consumption.hs 28;" C
|
||||||
AutoRifleMod src/Dodge/Data/Item/HeldUse.hs 87;" C
|
|
||||||
AutoTrigger src/Dodge/Data/Item/Use.hs 68;" C
|
AutoTrigger src/Dodge/Data/Item/Use.hs 68;" C
|
||||||
AuxAddition src/Shader/AuxAddition.hs 1;" m
|
AuxAddition src/Shader/AuxAddition.hs 1;" m
|
||||||
AwakeLevel src/Dodge/Creature/AlertLevel/Data.hs 14;" t
|
AwakeLevel src/Dodge/Creature/AlertLevel/Data.hs 14;" t
|
||||||
@@ -202,7 +200,6 @@ BURSTRIFLE src/Dodge/Combine/Data.hs 152;" C
|
|||||||
BURSTRIFLE src/Dodge/Data/Item/Combine.hs 175;" C
|
BURSTRIFLE src/Dodge/Data/Item/Combine.hs 175;" C
|
||||||
BackgroundSound src/Dodge/Data/SoundOrigin.hs 14;" C
|
BackgroundSound src/Dodge/Data/SoundOrigin.hs 14;" C
|
||||||
Ball src/Dodge/Tesla/Ball.hs 1;" m
|
Ball src/Dodge/Tesla/Ball.hs 1;" m
|
||||||
BangCaneMod src/Dodge/Data/Item/HeldUse.hs 84;" C
|
|
||||||
BangConeMod src/Dodge/Data/Item/HeldUse.hs 101;" C
|
BangConeMod src/Dodge/Data/Item/HeldUse.hs 101;" C
|
||||||
BangRodMod src/Dodge/Data/Item/HeldUse.hs 88;" C
|
BangRodMod src/Dodge/Data/Item/HeldUse.hs 88;" C
|
||||||
BangStickMod src/Dodge/Data/Item/HeldUse.hs 93;" C
|
BangStickMod src/Dodge/Data/Item/HeldUse.hs 93;" C
|
||||||
@@ -1300,7 +1297,7 @@ ItInvEffect src/Dodge/Data/ItEffect.hs 13;" C
|
|||||||
ItInvEffectDrop src/Dodge/Data/ItEffect.hs 29;" C
|
ItInvEffectDrop src/Dodge/Data/ItEffect.hs 29;" C
|
||||||
ItInvEffectID src/Dodge/Data/ItEffect.hs 25;" C
|
ItInvEffectID src/Dodge/Data/ItEffect.hs 25;" C
|
||||||
ItRewindEffect src/Dodge/Data/ItEffect.hs 17;" C
|
ItRewindEffect src/Dodge/Data/ItEffect.hs 17;" C
|
||||||
ItZoom src/Dodge/Data/Item/Use.hs 157;" t
|
ItZoom src/Dodge/Data/Item/Use.hs 158;" t
|
||||||
Item src/Dodge/Data/Item.hs 33;" t
|
Item src/Dodge/Data/Item.hs 33;" t
|
||||||
Item src/Dodge/Base/Item.hs 1;" m
|
Item src/Dodge/Base/Item.hs 1;" m
|
||||||
Item src/Dodge/Data/Item.hs 6;" m
|
Item src/Dodge/Data/Item.hs 6;" m
|
||||||
@@ -1551,7 +1548,6 @@ Machine src/Dodge/Machine.hs 1;" m
|
|||||||
MachineAltSound src/Dodge/Data/SoundOrigin.hs 20;" C
|
MachineAltSound src/Dodge/Data/SoundOrigin.hs 20;" C
|
||||||
MachineGunMod src/Dodge/Data/Item/HeldUse.hs 91;" C
|
MachineGunMod src/Dodge/Data/Item/HeldUse.hs 91;" C
|
||||||
MachinePart src/Dodge/Data/Wall.hs 51;" C
|
MachinePart src/Dodge/Data/Wall.hs 51;" C
|
||||||
MachinePistolMod src/Dodge/Data/Item/HeldUse.hs 96;" C
|
|
||||||
MachineSound src/Dodge/Data/SoundOrigin.hs 19;" C
|
MachineSound src/Dodge/Data/SoundOrigin.hs 19;" C
|
||||||
MachineType src/Dodge/Data/Machine.hs 49;" t
|
MachineType src/Dodge/Data/Machine.hs 49;" t
|
||||||
MagShieldParams src/Dodge/Data/Item/Params.hs 18;" C
|
MagShieldParams src/Dodge/Data/Item/Params.hs 18;" C
|
||||||
@@ -1679,7 +1675,7 @@ Music src/Music.hs 1;" m
|
|||||||
MusicData src/Music.hs 7;" t
|
MusicData src/Music.hs 7;" t
|
||||||
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
|
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
|
||||||
MuzFlare src/Dodge/Data/Flare.hs 15;" C
|
MuzFlare src/Dodge/Data/Flare.hs 15;" C
|
||||||
Muzzle src/Dodge/Data/Item/Use.hs 130;" t
|
Muzzle src/Dodge/Data/Item/Use.hs 131;" t
|
||||||
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
|
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
|
||||||
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
|
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
|
||||||
MvPt src/Dodge/MvPt.hs 1;" m
|
MvPt src/Dodge/MvPt.hs 1;" m
|
||||||
@@ -1844,7 +1840,7 @@ OnSpecial src/Dodge/Equipment/Data.hs 24;" C
|
|||||||
OnTurret src/Dodge/Data/Item/Location.hs 13;" C
|
OnTurret src/Dodge/Data/Item/Location.hs 13;" C
|
||||||
OnceSound src/Dodge/Data/SoundOrigin.hs 15;" C
|
OnceSound src/Dodge/Data/SoundOrigin.hs 15;" C
|
||||||
OneArgument src/Dodge/Data/Terminal.hs 94;" C
|
OneArgument src/Dodge/Data/Terminal.hs 94;" C
|
||||||
OneHand src/Dodge/Data/Item/Use.hs 152;" C
|
OneHand src/Dodge/Data/Item/Use.hs 153;" C
|
||||||
OnwardCluster src/Dodge/Data/RoomCluster.hs 14;" C
|
OnwardCluster src/Dodge/Data/RoomCluster.hs 14;" C
|
||||||
OnwardCluster src/Dodge/RoomCluster/Data.hs 12;" C
|
OnwardCluster src/Dodge/RoomCluster/Data.hs 12;" C
|
||||||
OnwardList src/Dodge/Annotation/Data.hs 15;" C
|
OnwardList src/Dodge/Annotation/Data.hs 15;" C
|
||||||
@@ -1965,6 +1961,7 @@ Pillar src/Dodge/Room/Pillar.hs 1;" m
|
|||||||
Pipe src/Dodge/Placement/Instance/Pipe.hs 1;" m
|
Pipe src/Dodge/Placement/Instance/Pipe.hs 1;" m
|
||||||
PistolAI src/Dodge/Data/Creature/Misc.hs 53;" C
|
PistolAI src/Dodge/Data/Creature/Misc.hs 53;" C
|
||||||
PistolCrit src/Dodge/Creature/PistolCrit.hs 1;" m
|
PistolCrit src/Dodge/Creature/PistolCrit.hs 1;" m
|
||||||
|
PistolFlare src/Dodge/Data/Item/Use.hs 128;" C
|
||||||
PistolMod src/Dodge/Data/Item/HeldUse.hs 94;" C
|
PistolMod src/Dodge/Data/Item/HeldUse.hs 94;" C
|
||||||
PlaceSpot src/Dodge/Placement/PlaceSpot.hs 4;" m
|
PlaceSpot src/Dodge/Placement/PlaceSpot.hs 4;" m
|
||||||
Placement src/Dodge/Data/GenWorld.hs 77;" t
|
Placement src/Dodge/Data/GenWorld.hs 77;" t
|
||||||
@@ -2112,7 +2109,6 @@ RED src/Color/Data.hs 15;" C
|
|||||||
REMOTELAUNCHER src/Dodge/Combine/Data.hs 182;" C
|
REMOTELAUNCHER src/Dodge/Combine/Data.hs 182;" C
|
||||||
REMOTELAUNCHER src/Dodge/Data/Item/Combine.hs 196;" C
|
REMOTELAUNCHER src/Dodge/Data/Item/Combine.hs 196;" C
|
||||||
REPEATER src/Dodge/Combine/Data.hs 150;" C
|
REPEATER src/Dodge/Combine/Data.hs 150;" C
|
||||||
REPEATER src/Dodge/Data/Item/Combine.hs 173;" C
|
|
||||||
REVOLVEMAG src/Dodge/Data/Item/Combine.hs 110;" C
|
REVOLVEMAG src/Dodge/Data/Item/Combine.hs 110;" C
|
||||||
REVOLVER src/Dodge/Combine/Data.hs 136;" C
|
REVOLVER src/Dodge/Combine/Data.hs 136;" C
|
||||||
REVOLVERX src/Dodge/Combine/Data.hs 137;" C
|
REVOLVERX src/Dodge/Combine/Data.hs 137;" C
|
||||||
@@ -2419,7 +2415,6 @@ SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C
|
|||||||
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
|
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
|
||||||
SlotsTaken src/Dodge/Item/SlotsTaken.hs 1;" m
|
SlotsTaken src/Dodge/Item/SlotsTaken.hs 1;" m
|
||||||
Small src/Shape/Data.hs 31;" C
|
Small src/Shape/Data.hs 31;" C
|
||||||
SmgMod src/Dodge/Data/Item/HeldUse.hs 100;" C
|
|
||||||
SmokeCloud src/Dodge/Data/Cloud.hs 30;" C
|
SmokeCloud src/Dodge/Data/Cloud.hs 30;" C
|
||||||
SmoothScroll src/Dodge/SmoothScroll.hs 1;" m
|
SmoothScroll src/Dodge/SmoothScroll.hs 1;" m
|
||||||
SocialUpheaval src/Dodge/Data/Scenario.hs 27;" C
|
SocialUpheaval src/Dodge/Data/Scenario.hs 27;" C
|
||||||
@@ -2733,9 +2728,9 @@ TweakTractionPower src/Dodge/Data/Item/Tweak.hs 22;" C
|
|||||||
TweakType src/Dodge/Data/Item/Tweak.hs 20;" t
|
TweakType src/Dodge/Data/Item/Tweak.hs 20;" t
|
||||||
Tweakable src/Dodge/Data/Item/Tweak.hs 15;" C
|
Tweakable src/Dodge/Data/Item/Tweak.hs 15;" C
|
||||||
TwistGoal src/Dodge/Data/Scenario.hs 15;" C
|
TwistGoal src/Dodge/Data/Scenario.hs 15;" C
|
||||||
TwoHandFlat src/Dodge/Data/Item/Use.hs 151;" C
|
TwoHandFlat src/Dodge/Data/Item/Use.hs 152;" C
|
||||||
TwoHandOver src/Dodge/Data/Item/Use.hs 150;" C
|
TwoHandOver src/Dodge/Data/Item/Use.hs 151;" C
|
||||||
TwoHandUnder src/Dodge/Data/Item/Use.hs 149;" C
|
TwoHandUnder src/Dodge/Data/Item/Use.hs 150;" C
|
||||||
Type src/Dodge/Data/Damage/Type.hs 6;" m
|
Type src/Dodge/Data/Damage/Type.hs 6;" m
|
||||||
Typical src/Shape/Data.hs 36;" C
|
Typical src/Shape/Data.hs 36;" C
|
||||||
UPtLayer src/Dodge/Picture/Layer/Data.hs 16;" C
|
UPtLayer src/Dodge/Picture/Layer/Data.hs 16;" C
|
||||||
@@ -3553,9 +3548,9 @@ _iyBase src/Dodge/Data/Item/Combine.hs 17;" f
|
|||||||
_iyModules src/Dodge/Combine/Data.hs 14;" f
|
_iyModules src/Dodge/Combine/Data.hs 14;" f
|
||||||
_iyModules src/Dodge/Data/Item/Combine.hs 18;" f
|
_iyModules src/Dodge/Data/Item/Combine.hs 18;" f
|
||||||
_iyStack src/Dodge/Combine/Data.hs 15;" f
|
_iyStack src/Dodge/Combine/Data.hs 15;" f
|
||||||
_izFac src/Dodge/Data/Item/Use.hs 160;" f
|
_izFac src/Dodge/Data/Item/Use.hs 161;" f
|
||||||
_izMax src/Dodge/Data/Item/Use.hs 158;" f
|
_izMax src/Dodge/Data/Item/Use.hs 159;" f
|
||||||
_izMin src/Dodge/Data/Item/Use.hs 159;" f
|
_izMin src/Dodge/Data/Item/Use.hs 160;" f
|
||||||
_killTarget src/Dodge/Data/ActionPlan.hs 198;" f
|
_killTarget src/Dodge/Data/ActionPlan.hs 198;" f
|
||||||
_lClock src/Dodge/Data/LWorld.hs 145;" f
|
_lClock src/Dodge/Data/LWorld.hs 145;" f
|
||||||
_lWorld src/Dodge/Data/CWorld.hs 26;" f
|
_lWorld src/Dodge/Data/CWorld.hs 26;" f
|
||||||
@@ -3683,11 +3678,11 @@ _mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
|
|||||||
_mvToPoint src/Dodge/Data/Creature.hs 98;" f
|
_mvToPoint src/Dodge/Data/Creature.hs 98;" f
|
||||||
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
|
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
|
||||||
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
|
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
|
||||||
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 134;" f
|
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 135;" f
|
||||||
_mzFlareType src/Dodge/Data/Item/Use.hs 135;" f
|
_mzFlareType src/Dodge/Data/Item/Use.hs 136;" f
|
||||||
_mzInaccuracy src/Dodge/Data/Item/Use.hs 133;" f
|
_mzInaccuracy src/Dodge/Data/Item/Use.hs 134;" f
|
||||||
_mzPos src/Dodge/Data/Item/Use.hs 131;" f
|
_mzPos src/Dodge/Data/Item/Use.hs 132;" f
|
||||||
_mzRot src/Dodge/Data/Item/Use.hs 132;" f
|
_mzRot src/Dodge/Data/Item/Use.hs 133;" f
|
||||||
_newArcStep src/Dodge/Data/Item/Params.hs 57;" f
|
_newArcStep src/Dodge/Data/Item/Params.hs 57;" f
|
||||||
_newBeams src/Dodge/Data/LWorld.hs 114;" f
|
_newBeams src/Dodge/Data/LWorld.hs 114;" f
|
||||||
_noClip src/Dodge/Debug/Flag/Data.hs 7;" f
|
_noClip src/Dodge/Debug/Flag/Data.hs 7;" f
|
||||||
@@ -4436,7 +4431,7 @@ anyTargeting src/Dodge/Render/ShapePicture.hs 70;" f
|
|||||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||||
anythingHitCirc src/Dodge/Base/Collide.hs 242;" f
|
anythingHitCirc src/Dodge/Base/Collide.hs 242;" f
|
||||||
appendEitherTree src/Dodge/Layout/Tree/Either.hs 29;" f
|
appendEitherTree src/Dodge/Layout/Tree/Either.hs 29;" f
|
||||||
applyCME src/Dodge/HeldUse.hs 366;" f
|
applyCME src/Dodge/HeldUse.hs 364;" f
|
||||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
|
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
|
||||||
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
|
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
|
||||||
applyEventIO src/Loop.hs 89;" f
|
applyEventIO src/Loop.hs 89;" f
|
||||||
@@ -4448,10 +4443,11 @@ applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
|
|||||||
applyPastDamages src/Dodge/Creature/State.hs 169;" f
|
applyPastDamages src/Dodge/Creature/State.hs 169;" f
|
||||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
|
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
|
||||||
applyPosition src/Sound.hs 110;" f
|
applyPosition src/Sound.hs 110;" f
|
||||||
applyRecoil src/Dodge/HeldUse.hs 373;" f
|
applyRecoil src/Dodge/HeldUse.hs 381;" f
|
||||||
applyResFactor src/Dodge/Data/Config.hs 108;" f
|
applyResFactor src/Dodge/Data/Config.hs 108;" f
|
||||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 78;" f
|
applySetTerminalString src/Dodge/Debug/Terminal.hs 78;" f
|
||||||
applySidePush src/Dodge/HeldUse.hs 380;" f
|
applySidePush src/Dodge/HeldUse.hs 388;" f
|
||||||
|
applySoundCME src/Dodge/HeldUse.hs 374;" f
|
||||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 27;" f
|
applyTerminalCommand src/Dodge/Debug/Terminal.hs 27;" f
|
||||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 39;" f
|
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 39;" f
|
||||||
applyTerminalString src/Dodge/Debug/Terminal.hs 21;" f
|
applyTerminalString src/Dodge/Debug/Terminal.hs 21;" f
|
||||||
@@ -4466,7 +4462,7 @@ applyToSubforest src/Dodge/Tree/Polymorphic.hs 66;" f
|
|||||||
applyToSubforest src/TreeHelp.hs 77;" f
|
applyToSubforest src/TreeHelp.hs 77;" f
|
||||||
applyToSubtree src/Dodge/Tree/Polymorphic.hs 60;" f
|
applyToSubtree src/Dodge/Tree/Polymorphic.hs 60;" f
|
||||||
applyToSubtree src/TreeHelp.hs 70;" f
|
applyToSubtree src/TreeHelp.hs 70;" f
|
||||||
applyTorqueCME src/Dodge/HeldUse.hs 390;" f
|
applyTorqueCME src/Dodge/HeldUse.hs 398;" f
|
||||||
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
||||||
aquamarine src/Color.hs 23;" f
|
aquamarine src/Color.hs 23;" f
|
||||||
arc src/Picture/Base.hs 287;" f
|
arc src/Picture/Base.hs 287;" f
|
||||||
@@ -4512,10 +4508,10 @@ autoGun src/Dodge/Item/Weapon/AutoGun.hs 24;" f
|
|||||||
autoGunPic src/Dodge/Item/Weapon/AutoGun.hs 66;" f
|
autoGunPic src/Dodge/Item/Weapon/AutoGun.hs 66;" f
|
||||||
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 496;" f
|
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 496;" f
|
||||||
autoGunSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
|
autoGunSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
|
||||||
autoPistol src/Dodge/Item/Held/Stick.hs 58;" f
|
autoPistol src/Dodge/Item/Held/Stick.hs 60;" f
|
||||||
autoPistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 79;" f
|
autoPistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 79;" f
|
||||||
autoRadarEffect src/Dodge/Item/Weapon/ExtraEffect.hs 39;" f
|
autoRadarEffect src/Dodge/Item/Weapon/ExtraEffect.hs 39;" f
|
||||||
autoRifle src/Dodge/Item/Held/Cane.hs 83;" f
|
autoRifle src/Dodge/Item/Held/Cane.hs 84;" f
|
||||||
autoRifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 97;" f
|
autoRifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 97;" f
|
||||||
autoSonarEffect src/Dodge/Item/Weapon/ExtraEffect.hs 43;" f
|
autoSonarEffect src/Dodge/Item/Weapon/ExtraEffect.hs 43;" f
|
||||||
autogunSpread src/Dodge/Item/Weapon/AutoGun.hs 78;" f
|
autogunSpread src/Dodge/Item/Weapon/AutoGun.hs 78;" f
|
||||||
@@ -4537,7 +4533,7 @@ bangRod src/Dodge/Item/Weapon/BulletGun/Rod.hs 18;" f
|
|||||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 478;" f
|
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 478;" f
|
||||||
bangStick src/Dodge/Item/Held/Stick.hs 17;" f
|
bangStick src/Dodge/Item/Held/Stick.hs 17;" f
|
||||||
bangStick src/Dodge/Item/Weapon/BulletGun/Stick.hs 17;" f
|
bangStick src/Dodge/Item/Weapon/BulletGun/Stick.hs 17;" f
|
||||||
bangStickSoundChoice src/Dodge/HeldUse.hs 947;" f
|
bangStickSoundChoice src/Dodge/HeldUse.hs 968;" f
|
||||||
bangStickSoundChoice src/Dodge/HeldUse/BulletWeapon.hs 226;" f
|
bangStickSoundChoice src/Dodge/HeldUse/BulletWeapon.hs 226;" f
|
||||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||||
@@ -4650,20 +4646,20 @@ bufferPokedVBO src/Shader/Bind.hs 18;" f
|
|||||||
bufferShaderLayers src/Shader/Bind.hs 35;" f
|
bufferShaderLayers src/Shader/Bind.hs 35;" f
|
||||||
bulDamageCr src/Dodge/Particle/Bullet/DestroyDamage.hs 21;" f
|
bulDamageCr src/Dodge/Particle/Bullet/DestroyDamage.hs 21;" f
|
||||||
bulDamageWall src/Dodge/Particle/Bullet/DestroyDamage.hs 30;" f
|
bulDamageWall src/Dodge/Particle/Bullet/DestroyDamage.hs 30;" f
|
||||||
bulGunEffect src/Dodge/HeldUse.hs 356;" f
|
bulGunEffect src/Dodge/HeldUse.hs 351;" f
|
||||||
bulGunEffect' src/Dodge/HeldUse.hs 359;" f
|
bulGunEffect' src/Dodge/HeldUse.hs 354;" f
|
||||||
bulSelTweak src/Dodge/TweakBullet.hs 15;" f
|
bulSelTweak src/Dodge/TweakBullet.hs 15;" f
|
||||||
bulletBeltBracer src/Dodge/Item/Equipment.hs 83;" f
|
bulletBeltBracer src/Dodge/Item/Equipment.hs 83;" f
|
||||||
bulletBeltPack src/Dodge/Item/Equipment.hs 74;" f
|
bulletBeltPack src/Dodge/Item/Equipment.hs 74;" f
|
||||||
bulletBodyCraft src/Dodge/Item/Craftable.hs 24;" f
|
bulletBodyCraft src/Dodge/Item/Craftable.hs 24;" f
|
||||||
bulletCombinations src/Dodge/Combine/Graph.hs 35;" f
|
bulletCombinations src/Dodge/Combine/Graph.hs 35;" f
|
||||||
bulletGunEffect src/Dodge/HeldUse.hs 458;" f
|
bulletGunEffect src/Dodge/HeldUse.hs 490;" f
|
||||||
bulletMagazines src/Dodge/Combine/Combinations.hs 239;" f
|
bulletMagazines src/Dodge/Combine/Combinations.hs 239;" f
|
||||||
bulletSpawn src/Dodge/Bullet.hs 97;" f
|
bulletSpawn src/Dodge/Bullet.hs 97;" f
|
||||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 76;" f
|
bulletSynthesizer src/Dodge/Item/Ammo.hs 76;" f
|
||||||
bulletTypes src/Dodge/TweakBullet.hs 26;" f
|
bulletTypes src/Dodge/TweakBullet.hs 26;" f
|
||||||
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
|
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
|
||||||
burstRifle src/Dodge/Item/Held/Cane.hs 91;" f
|
burstRifle src/Dodge/Item/Held/Cane.hs 93;" f
|
||||||
burstRifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 105;" f
|
burstRifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 105;" f
|
||||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 502;" f
|
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 502;" f
|
||||||
buzzSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
|
buzzSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
|
||||||
@@ -4673,7 +4669,7 @@ canAttachTargeting src/Dodge/Item/Display.hs 19;" f
|
|||||||
canHeldScrollAttach src/Dodge/HeldScroll.hs 75;" f
|
canHeldScrollAttach src/Dodge/HeldScroll.hs 75;" f
|
||||||
canSee src/Dodge/Base/Collide.hs 228;" f
|
canSee src/Dodge/Base/Collide.hs 228;" f
|
||||||
canSeeIndirect src/Dodge/Base/Collide.hs 235;" f
|
canSeeIndirect src/Dodge/Base/Collide.hs 235;" f
|
||||||
caneStickSoundChoice src/Dodge/HeldUse.hs 942;" f
|
caneStickSoundChoice src/Dodge/HeldUse.hs 963;" f
|
||||||
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
|
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
|
||||||
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
|
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
|
||||||
cardinalVectors src/Dodge/FloorItem.hs 39;" f
|
cardinalVectors src/Dodge/FloorItem.hs 39;" f
|
||||||
@@ -4826,8 +4822,8 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
|
|||||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
|
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
|
||||||
conEffects src/Dodge/Concurrent.hs 17;" f
|
conEffects src/Dodge/Concurrent.hs 17;" f
|
||||||
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
|
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
|
||||||
coneRandItemParams src/Dodge/HeldUse.hs 956;" f
|
coneRandItemParams src/Dodge/HeldUse.hs 977;" f
|
||||||
coneRandItemUpdate src/Dodge/HeldUse.hs 950;" f
|
coneRandItemUpdate src/Dodge/HeldUse.hs 971;" f
|
||||||
connectRoom src/Dodge/Layout/Tree/Either.hs 48;" f
|
connectRoom src/Dodge/Layout/Tree/Either.hs 48;" f
|
||||||
connectTrunk src/Dodge/Layout/Tree/Either.hs 54;" f
|
connectTrunk src/Dodge/Layout/Tree/Either.hs 54;" f
|
||||||
connectionBlurb src/Dodge/Terminal.hs 100;" f
|
connectionBlurb src/Dodge/Terminal.hs 100;" f
|
||||||
@@ -5064,7 +5060,7 @@ defaultChaseMvType src/Dodge/Default/Creature.hs 113;" f
|
|||||||
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
|
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
|
||||||
defaultConfig src/Dodge/Config/Data.hs 83;" f
|
defaultConfig src/Dodge/Config/Data.hs 83;" f
|
||||||
defaultConfig src/Dodge/Data/Config.hs 125;" f
|
defaultConfig src/Dodge/Data/Config.hs 125;" f
|
||||||
defaultConsumable src/Dodge/Default/Item.hs 67;" f
|
defaultConsumable src/Dodge/Default/Item.hs 68;" f
|
||||||
defaultCorpse src/Dodge/Corpse/Make.hs 29;" f
|
defaultCorpse src/Dodge/Corpse/Make.hs 29;" f
|
||||||
defaultCraftItem src/Dodge/Default/Item.hs 42;" f
|
defaultCraftItem src/Dodge/Default/Item.hs 42;" f
|
||||||
defaultCreature src/Dodge/Default/Creature.hs 12;" f
|
defaultCreature src/Dodge/Default/Creature.hs 12;" f
|
||||||
@@ -5131,7 +5127,7 @@ defaultTerminal src/Dodge/Default/Terminal.hs 8;" f
|
|||||||
defaultTerminalInput src/Dodge/Default/Terminal.hs 30;" f
|
defaultTerminalInput src/Dodge/Default/Terminal.hs 30;" f
|
||||||
defaultVision src/Dodge/Default/Creature.hs 92;" f
|
defaultVision src/Dodge/Default/Creature.hs 92;" f
|
||||||
defaultWall src/Dodge/Default/Wall.hs 10;" f
|
defaultWall src/Dodge/Default/Wall.hs 10;" f
|
||||||
defaultWeapon src/Dodge/Default/Item.hs 57;" f
|
defaultWeapon src/Dodge/Default/Item.hs 58;" f
|
||||||
defaultWindow src/Dodge/Default/Wall.hs 74;" f
|
defaultWindow src/Dodge/Default/Wall.hs 74;" f
|
||||||
defaultWorld src/Dodge/Default/World.hs 31;" f
|
defaultWorld src/Dodge/Default/World.hs 31;" f
|
||||||
defaultWorldHammers src/Dodge/Default/Input.hs 28;" f
|
defaultWorldHammers src/Dodge/Default/Input.hs 28;" f
|
||||||
@@ -5505,7 +5501,7 @@ findWallFreeDropPoint src/Dodge/FloorItem.hs 47;" f
|
|||||||
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
||||||
findWithIx src/ListHelp.hs 123;" f
|
findWithIx src/ListHelp.hs 123;" f
|
||||||
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
|
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
|
||||||
fireRemoteShell src/Dodge/HeldUse.hs 914;" f
|
fireRemoteShell src/Dodge/HeldUse.hs 935;" f
|
||||||
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
|
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
|
||||||
fireShell src/Dodge/Projectile/Create.hs 35;" f
|
fireShell src/Dodge/Projectile/Create.hs 35;" f
|
||||||
fireSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
|
fireSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
|
||||||
@@ -5608,7 +5604,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
|||||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||||
gameplayMenu src/Dodge/Menu.hs 131;" f
|
gameplayMenu src/Dodge/Menu.hs 131;" f
|
||||||
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
|
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
|
||||||
gasEffect src/Dodge/HeldUse.hs 344;" f
|
gasEffect src/Dodge/HeldUse.hs 339;" f
|
||||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||||
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
||||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||||
@@ -5619,7 +5615,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
|
|||||||
geometryTests test/Spec.hs 17;" f
|
geometryTests test/Spec.hs 17;" f
|
||||||
geometryUnitTests test/Spec.hs 22;" f
|
geometryUnitTests test/Spec.hs 22;" f
|
||||||
geqConstr src/SameConstr.hs 21;" f
|
geqConstr src/SameConstr.hs 21;" f
|
||||||
getAmmoMagazine src/Dodge/HeldUse.hs 888;" f
|
getAmmoMagazine src/Dodge/HeldUse.hs 909;" f
|
||||||
getArguments src/Dodge/Update/Scroll.hs 147;" f
|
getArguments src/Dodge/Update/Scroll.hs 147;" f
|
||||||
getArguments' src/Dodge/Update/Scroll.hs 135;" f
|
getArguments' src/Dodge/Update/Scroll.hs 135;" f
|
||||||
getAvailableListLines src/Dodge/SelectionList.hs 11;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 11;" f
|
||||||
@@ -5736,7 +5732,7 @@ heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
|||||||
heldAimEffects src/Dodge/Creature/State.hs 68;" f
|
heldAimEffects src/Dodge/Creature/State.hs 68;" f
|
||||||
heldBounds src/Dodge/Item/Module.hs 27;" f
|
heldBounds src/Dodge/Item/Module.hs 27;" f
|
||||||
heldComposedItem src/Dodge/Item/Grammar.hs 38;" f
|
heldComposedItem src/Dodge/Item/Grammar.hs 38;" f
|
||||||
heldEffect src/Dodge/HeldUse.hs 34;" f
|
heldEffect src/Dodge/HeldUse.hs 41;" f
|
||||||
heldInfo src/Dodge/Item/Info.hs 61;" f
|
heldInfo src/Dodge/Item/Info.hs 61;" f
|
||||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 24;" f
|
heldItemOffset src/Dodge/Item/HeldOffset.hs 24;" f
|
||||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 156;" f
|
heldItemSPic src/Dodge/Item/Draw/SPic.hs 156;" f
|
||||||
@@ -5871,7 +5867,7 @@ invertIntMap src/Multiset.hs 61;" f
|
|||||||
invertInventoryToMap src/Dodge/Combine.hs 25;" f
|
invertInventoryToMap src/Dodge/Combine.hs 25;" f
|
||||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
|
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
|
||||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||||
isAmmoIntLink src/Dodge/HeldUse.hs 424;" f
|
isAmmoIntLink src/Dodge/HeldUse.hs 451;" f
|
||||||
isAnimate src/Dodge/Creature/Test.hs 138;" f
|
isAnimate src/Dodge/Creature/Test.hs 138;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
||||||
isElectrical src/Dodge/Data/Damage.hs 42;" f
|
isElectrical src/Dodge/Data/Damage.hs 42;" f
|
||||||
@@ -5991,7 +5987,7 @@ lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
|
|||||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
lasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
||||||
lasTurret src/Dodge/Placements/Turret.hs 29;" f
|
lasTurret src/Dodge/Placements/Turret.hs 29;" f
|
||||||
lasWide src/Dodge/Item/Held/BatteryGuns.hs 98;" f
|
lasWide src/Dodge/Item/Held/BatteryGuns.hs 98;" f
|
||||||
lasWideRate src/Dodge/HeldUse.hs 803;" f
|
lasWideRate src/Dodge/HeldUse.hs 824;" f
|
||||||
lastMap src/Dodge/DoubleTree.hs 65;" f
|
lastMap src/Dodge/DoubleTree.hs 65;" f
|
||||||
latchkey src/Dodge/Item/Held/Utility.hs 23;" f
|
latchkey src/Dodge/Item/Held/Utility.hs 23;" f
|
||||||
latchkey src/Dodge/Item/PassKey.hs 14;" f
|
latchkey src/Dodge/Item/PassKey.hs 14;" f
|
||||||
@@ -6057,7 +6053,7 @@ loadEject src/Dodge/Reloading/Action.hs 12;" f
|
|||||||
loadInsert src/Dodge/Reloading/Action.hs 6;" f
|
loadInsert src/Dodge/Reloading/Action.hs 6;" f
|
||||||
loadKeyConfig src/Dodge/Config/KeyConfig.hs 60;" f
|
loadKeyConfig src/Dodge/Config/KeyConfig.hs 60;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
|
||||||
loadMuzzle src/Dodge/HeldUse.hs 409;" f
|
loadMuzzle src/Dodge/HeldUse.hs 417;" f
|
||||||
loadPartialInsert src/Dodge/Reloading/Action.hs 9;" f
|
loadPartialInsert src/Dodge/Reloading/Action.hs 9;" f
|
||||||
loadPrime src/Dodge/Reloading/Action.hs 15;" f
|
loadPrime src/Dodge/Reloading/Action.hs 15;" f
|
||||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||||
@@ -6097,7 +6093,7 @@ ltAutoCrit src/Dodge/Creature/LtAutoCrit.hs 13;" f
|
|||||||
machineAddSound src/Dodge/Machine.hs 49;" f
|
machineAddSound src/Dodge/Machine.hs 49;" f
|
||||||
machineGun src/Dodge/Item/Held/Rod.hs 71;" f
|
machineGun src/Dodge/Item/Held/Rod.hs 71;" f
|
||||||
machineGun src/Dodge/Item/Weapon/BulletGun/Rod.hs 79;" f
|
machineGun src/Dodge/Item/Weapon/BulletGun/Rod.hs 79;" f
|
||||||
machinePistol src/Dodge/Item/Held/Stick.hs 65;" f
|
machinePistol src/Dodge/Item/Held/Stick.hs 69;" f
|
||||||
machinePistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 86;" f
|
machinePistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 86;" f
|
||||||
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
||||||
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
||||||
@@ -6115,7 +6111,7 @@ makeArc src/Picture/Base.hs 157;" f
|
|||||||
makeBlip src/Dodge/RadarSweep.hs 50;" f
|
makeBlip src/Dodge/RadarSweep.hs 50;" f
|
||||||
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
||||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||||
makeBullet src/Dodge/HeldUse.hs 441;" f
|
makeBullet src/Dodge/HeldUse.hs 473;" f
|
||||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 137;" f
|
makeByteStringShaderUsingVAO src/Shader/Compile.hs 137;" f
|
||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
|
||||||
@@ -6145,7 +6141,8 @@ makeGrid src/Grid.hs 46;" f
|
|||||||
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
|
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
|
||||||
makeLaserAt src/Dodge/Item/Weapon/Laser.hs 42;" f
|
makeLaserAt src/Dodge/Item/Weapon/Laser.hs 42;" f
|
||||||
makeLaserScope src/Dodge/Item/Weapon/Decoration.hs 12;" f
|
makeLaserScope src/Dodge/Item/Weapon/Decoration.hs 12;" f
|
||||||
makeMuzzleFlare src/Dodge/HeldUse.hs 421;" f
|
makeMuzzleFlare src/Dodge/HeldUse.hs 430;" f
|
||||||
|
makeMuzzleSmoke src/Dodge/HeldUse.hs 441;" f
|
||||||
makeOptionsSelectionList src/Dodge/Menu/Option.hs 46;" f
|
makeOptionsSelectionList src/Dodge/Menu/Option.hs 46;" f
|
||||||
makeParagraph src/Justify.hs 6;" f
|
makeParagraph src/Justify.hs 6;" f
|
||||||
makePathBetween src/Dodge/Path.hs 35;" f
|
makePathBetween src/Dodge/Path.hs 35;" f
|
||||||
@@ -6209,10 +6206,10 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
|
|||||||
mcSPic src/Dodge/Render/ShapePicture.hs 169;" f
|
mcSPic src/Dodge/Render/ShapePicture.hs 169;" f
|
||||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
|
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
|
||||||
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
|
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
|
||||||
mcShootLaser src/Dodge/HeldUse.hs 964;" f
|
mcShootLaser src/Dodge/HeldUse.hs 985;" f
|
||||||
mcTriggerVal src/Dodge/Machine/Update.hs 75;" f
|
mcTriggerVal src/Dodge/Machine/Update.hs 75;" f
|
||||||
mcTypeUpdate src/Dodge/Machine/Update.hs 24;" f
|
mcTypeUpdate src/Dodge/Machine/Update.hs 24;" f
|
||||||
mcUseHeld src/Dodge/HeldUse.hs 806;" f
|
mcUseHeld src/Dodge/HeldUse.hs 827;" f
|
||||||
mcUseItem src/Dodge/Machine/Update.hs 61;" f
|
mcUseItem src/Dodge/Machine/Update.hs 61;" f
|
||||||
medkit src/Dodge/Item/Consumable.hs 8;" f
|
medkit src/Dodge/Item/Consumable.hs 8;" f
|
||||||
meleeHeadingMove src/Dodge/Creature/Boid.hs 281;" f
|
meleeHeadingMove src/Dodge/Creature/Boid.hs 281;" f
|
||||||
@@ -6254,9 +6251,9 @@ minOn src/FoldableHelp.hs 35;" f
|
|||||||
minStreamOn src/StreamingHelp.hs 14;" f
|
minStreamOn src/StreamingHelp.hs 14;" f
|
||||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 322;" f
|
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 322;" f
|
||||||
miniGunCrit src/Dodge/Creature.hs 62;" f
|
miniGunCrit src/Dodge/Creature.hs 62;" f
|
||||||
miniGunUse src/Dodge/Item/Held/Cane.hs 99;" f
|
miniGunUse src/Dodge/Item/Held/Cane.hs 101;" f
|
||||||
miniGunUse src/Dodge/Item/Weapon/BulletGun/Cane.hs 113;" f
|
miniGunUse src/Dodge/Item/Weapon/BulletGun/Cane.hs 113;" f
|
||||||
miniGunX src/Dodge/Item/Held/Cane.hs 111;" f
|
miniGunX src/Dodge/Item/Held/Cane.hs 113;" f
|
||||||
miniGunX src/Dodge/Item/Weapon/BulletGun/Cane.hs 120;" f
|
miniGunX src/Dodge/Item/Weapon/BulletGun/Cane.hs 120;" f
|
||||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 392;" f
|
miniGunXPict src/Dodge/Item/Draw/SPic.hs 392;" f
|
||||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 386;" f
|
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 386;" f
|
||||||
@@ -6344,7 +6341,7 @@ muchWlDustAt src/Dodge/Wall/Dust.hs 15;" f
|
|||||||
muin src/Dodge/RoomLink.hs 132;" f
|
muin src/Dodge/RoomLink.hs 132;" f
|
||||||
multGunCrit src/Dodge/Creature.hs 76;" f
|
multGunCrit src/Dodge/Creature.hs 76;" f
|
||||||
multiArrow src/Picture/Composite.hs 11;" f
|
multiArrow src/Picture/Composite.hs 11;" f
|
||||||
multiGun src/Dodge/Item/Held/Cane.hs 53;" f
|
multiGun src/Dodge/Item/Held/Cane.hs 54;" f
|
||||||
multiLookupTrie src/SimpleTrie.hs 28;" f
|
multiLookupTrie src/SimpleTrie.hs 28;" f
|
||||||
multiLookupTrieI src/SimpleTrie.hs 36;" f
|
multiLookupTrieI src/SimpleTrie.hs 36;" f
|
||||||
muout src/Dodge/RoomLink.hs 129;" f
|
muout src/Dodge/RoomLink.hs 129;" f
|
||||||
@@ -6449,9 +6446,9 @@ overColObj src/Shape.hs 269;" f
|
|||||||
overColSH src/Shape.hs 237;" f
|
overColSH src/Shape.hs 237;" f
|
||||||
overLnkPosDir src/Dodge/RoomLink.hs 100;" f
|
overLnkPosDir src/Dodge/RoomLink.hs 100;" f
|
||||||
overLnkType src/Dodge/RoomLink.hs 87;" f
|
overLnkType src/Dodge/RoomLink.hs 87;" f
|
||||||
overNozzle src/Dodge/HeldUse.hs 870;" f
|
overNozzle src/Dodge/HeldUse.hs 891;" f
|
||||||
overNozzles src/Dodge/HeldUse.hs 848;" f
|
overNozzles src/Dodge/HeldUse.hs 869;" f
|
||||||
overNozzles' src/Dodge/HeldUse.hs 856;" f
|
overNozzles' src/Dodge/HeldUse.hs 877;" f
|
||||||
overPos src/Picture/Base.hs 303;" f
|
overPos src/Picture/Base.hs 303;" f
|
||||||
overPosObj src/Shape.hs 273;" f
|
overPosObj src/Shape.hs 273;" f
|
||||||
overPosSH src/Shape.hs 257;" f
|
overPosSH src/Shape.hs 257;" f
|
||||||
@@ -6871,7 +6868,6 @@ renderListAt src/Dodge/Render/List.hs 160;" f
|
|||||||
renderShadows src/Render.hs 117;" f
|
renderShadows src/Render.hs 117;" f
|
||||||
repeatOnFrames src/Dodge/Item/Weapon/TriggerType.hs 668;" f
|
repeatOnFrames src/Dodge/Item/Weapon/TriggerType.hs 668;" f
|
||||||
repeatTransformed src/Dodge/Item/Weapon/TriggerType.hs 96;" f
|
repeatTransformed src/Dodge/Item/Weapon/TriggerType.hs 96;" f
|
||||||
repeater src/Dodge/Item/Held/Cane.hs 77;" f
|
|
||||||
repeater src/Dodge/Item/Weapon/BulletGun/Cane.hs 89;" f
|
repeater src/Dodge/Item/Weapon/BulletGun/Cane.hs 89;" f
|
||||||
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 160;" f
|
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 160;" f
|
||||||
replacePutID src/Dodge/Placement/Instance/Wall.hs 102;" f
|
replacePutID src/Dodge/Placement/Instance/Wall.hs 102;" f
|
||||||
@@ -6910,7 +6906,7 @@ rezInvBox src/Dodge/Room/RezBox.hs 131;" f
|
|||||||
rezText src/Dodge/Story.hs 4;" f
|
rezText src/Dodge/Story.hs 4;" f
|
||||||
rezText' src/Dodge/Story.hs 17;" f
|
rezText' src/Dodge/Story.hs 17;" f
|
||||||
rhombus src/Polyhedra.hs 71;" f
|
rhombus src/Polyhedra.hs 71;" f
|
||||||
rifle src/Dodge/Item/Held/Cane.hs 66;" f
|
rifle src/Dodge/Item/Held/Cane.hs 67;" f
|
||||||
rifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 77;" f
|
rifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 77;" f
|
||||||
right src/DoubleStack.hs 16;" f
|
right src/DoubleStack.hs 16;" f
|
||||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 66;" f
|
rightIsParentCombine src/Dodge/Item/Grammar.hs 66;" f
|
||||||
@@ -7188,7 +7184,7 @@ shootRevolverXRepeat src/Dodge/HeldUse/BulletWeapon.hs 49;" f
|
|||||||
shootRifle src/Dodge/HeldUse/BulletWeapon.hs 140;" f
|
shootRifle src/Dodge/HeldUse/BulletWeapon.hs 140;" f
|
||||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
|
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
|
||||||
shootSmgMod src/Dodge/HeldUse/BulletWeapon.hs 86;" f
|
shootSmgMod src/Dodge/HeldUse/BulletWeapon.hs 86;" f
|
||||||
shootTeslaArc src/Dodge/HeldUse.hs 973;" f
|
shootTeslaArc src/Dodge/HeldUse.hs 994;" f
|
||||||
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
||||||
shootVolleyGun src/Dodge/HeldUse/BulletWeapon.hs 128;" f
|
shootVolleyGun src/Dodge/HeldUse/BulletWeapon.hs 128;" f
|
||||||
shootersRoom src/Dodge/Room/Room.hs 317;" f
|
shootersRoom src/Dodge/Room/Room.hs 317;" f
|
||||||
@@ -7213,7 +7209,7 @@ showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
|||||||
showLoadedAmount src/Dodge/Item/Display.hs 144;" f
|
showLoadedAmount src/Dodge/Item/Display.hs 144;" f
|
||||||
showPhaseV src/Dodge/Tweak/Show.hs 16;" f
|
showPhaseV src/Dodge/Tweak/Show.hs 16;" f
|
||||||
showTerminalError src/Dodge/Debug/Terminal.hs 75;" f
|
showTerminalError src/Dodge/Debug/Terminal.hs 75;" f
|
||||||
showTimeFlow src/Dodge/TestString.hs 61;" f
|
showTimeFlow src/Dodge/TestString.hs 63;" f
|
||||||
showTractionPower src/Dodge/Tweak/Show.hs 22;" f
|
showTractionPower src/Dodge/Tweak/Show.hs 22;" f
|
||||||
showTweak src/Dodge/Tweak/Show.hs 5;" f
|
showTweak src/Dodge/Tweak/Show.hs 5;" f
|
||||||
shrinkGun src/Dodge/Item/Weapon/Utility.hs 44;" f
|
shrinkGun src/Dodge/Item/Weapon/Utility.hs 44;" f
|
||||||
@@ -7265,7 +7261,7 @@ smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 372;" f
|
|||||||
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 334;" f
|
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 334;" f
|
||||||
smallPillar src/Dodge/Room/Pillar.hs 32;" f
|
smallPillar src/Dodge/Room/Pillar.hs 32;" f
|
||||||
smallRoom src/Dodge/Room/RunPast.hs 31;" f
|
smallRoom src/Dodge/Room/RunPast.hs 31;" f
|
||||||
smg src/Dodge/Item/Held/Stick.hs 74;" f
|
smg src/Dodge/Item/Held/Stick.hs 78;" f
|
||||||
smg src/Dodge/Item/Weapon/BulletGun/Stick.hs 95;" f
|
smg src/Dodge/Item/Weapon/BulletGun/Stick.hs 95;" f
|
||||||
smokeCloudAt src/Dodge/WorldEvent/Cloud.hs 41;" f
|
smokeCloudAt src/Dodge/WorldEvent/Cloud.hs 41;" f
|
||||||
smokeTrailSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
|
smokeTrailSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
|
||||||
@@ -7468,7 +7464,7 @@ testEvent src/Dodge/Event/Test.hs 10;" f
|
|||||||
testEventKey src/Dodge/Config/KeyConfig.hs 27;" f
|
testEventKey src/Dodge/Config/KeyConfig.hs 27;" f
|
||||||
testInventory src/Dodge/Creature.hs 245;" f
|
testInventory src/Dodge/Creature.hs 245;" f
|
||||||
testPic src/Dodge/Render/ShapePicture.hs 153;" f
|
testPic src/Dodge/Render/ShapePicture.hs 153;" f
|
||||||
testStringInit src/Dodge/TestString.hs 21;" f
|
testStringInit src/Dodge/TestString.hs 22;" f
|
||||||
text src/Picture/Base.hs 193;" f
|
text src/Picture/Base.hs 193;" f
|
||||||
textGrad src/Picture/Text.hs 5;" f
|
textGrad src/Picture/Text.hs 5;" f
|
||||||
textJustifyCenter src/Picture/Base.hs 212;" f
|
textJustifyCenter src/Picture/Base.hs 212;" f
|
||||||
@@ -7819,9 +7815,9 @@ useAmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 17;" f
|
|||||||
useC src/Dodge/Cuse.hs 6;" f
|
useC src/Dodge/Cuse.hs 6;" f
|
||||||
useE src/Dodge/Euse.hs 24;" f
|
useE src/Dodge/Euse.hs 24;" f
|
||||||
useEquipment src/Dodge/Creature/State.hs 218;" f
|
useEquipment src/Dodge/Creature/State.hs 218;" f
|
||||||
useForceFieldGun src/Dodge/HeldUse.hs 986;" f
|
useForceFieldGun src/Dodge/HeldUse.hs 1007;" f
|
||||||
useGasParams src/Dodge/HeldUse.hs 897;" f
|
useGasParams src/Dodge/HeldUse.hs 918;" f
|
||||||
useHeld src/Dodge/HeldUse.hs 811;" f
|
useHeld src/Dodge/HeldUse.hs 832;" f
|
||||||
useHotKey src/Dodge/Creature/YourControl.hs 49;" f
|
useHotKey src/Dodge/Creature/YourControl.hs 49;" f
|
||||||
useItem src/Dodge/Creature/Action/UseItem.hs 14;" f
|
useItem src/Dodge/Creature/Action/UseItem.hs 14;" f
|
||||||
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 124;" f
|
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 124;" f
|
||||||
@@ -7830,13 +7826,13 @@ useItemRightClick src/Dodge/Creature/Impulse/UseItem.hs 25;" f
|
|||||||
useL src/Dodge/Luse.hs 13;" f
|
useL src/Dodge/Luse.hs 13;" f
|
||||||
useLeftItem src/Dodge/Creature/Action/UseItem.hs 38;" f
|
useLeftItem src/Dodge/Creature/Action/UseItem.hs 38;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 428;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 455;" f
|
||||||
useMagShield src/Dodge/Euse.hs 69;" f
|
useMagShield src/Dodge/Euse.hs 69;" f
|
||||||
useMod src/Dodge/HeldUse.hs 470;" f
|
useMod src/Dodge/HeldUse.hs 502;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
usePayload src/Dodge/Payload.hs 7;" f
|
usePayload src/Dodge/Payload.hs 7;" f
|
||||||
usePjCreation src/Dodge/HeldUse.hs 830;" f
|
usePjCreation src/Dodge/HeldUse.hs 851;" f
|
||||||
usePjCreationX src/Dodge/HeldUse.hs 839;" f
|
usePjCreationX src/Dodge/HeldUse.hs 860;" f
|
||||||
useRewindGun src/Dodge/Luse.hs 41;" f
|
useRewindGun src/Dodge/Luse.hs 41;" f
|
||||||
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
||||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user