Work towards cross-room placements
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@@ -17,7 +17,7 @@ corridor = defaultRoom
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{ _rmPolys = [poly]
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, _rmLinks = lnks
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, _rmPath = concatMap (doublePair . (,) (V2 20 60) . fst) lnks
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, _rmPS = [ spanLightI (V2 0 40) (V2 40 40) ]
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, _rmPmnts = [ spanLightI (V2 0 40) (V2 40 40) ]
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, _rmBound = [ rectNSWE 50 30 0 40 ]
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, _rmFloor = [makeTileFromPoly poly 2]
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}
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@@ -39,7 +39,7 @@ corridorDebug = defaultRoom
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]
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, _rmLinks = lnks
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, _rmPath = concatMap (doublePair . (,) (V2 20 60) . fst) lnks
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, _rmPS = []
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, _rmPmnts = []
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, _rmBound = [ rectNSWE 50 30 0 40 ]
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}
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where
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@@ -55,7 +55,7 @@ corridorN = defaultRoom
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]
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, _rmLinks = lnks
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, _rmPath = pth
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, _rmPS = []
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, _rmPmnts = []
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, _rmBound = [ rectNSWE 50 30 0 40 ]
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}
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where lnks = [(V2 20 70 ,0)
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@@ -70,7 +70,7 @@ tEast = defaultRoom
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]
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, _rmLinks = lnks
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, _rmPath = concatMap (doublePair . (,) (V2 0 60) . fst) lnks
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, _rmPS = []
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, _rmPmnts = []
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, _rmBound = [ rectNSWE 70 10 0 40 ]
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}
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where
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@@ -86,7 +86,7 @@ tWest = defaultRoom
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]
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, _rmLinks = lnks
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, _rmPath = concatMap (doublePair . (,) (V2 0 60) . fst) lnks
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, _rmPS = []
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, _rmPmnts = []
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, _rmBound = [ rectNSWE 70 10 0 40 ]
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}
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where
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