Move saved worlds outside of world into universe
This commit is contained in:
@@ -3,7 +3,7 @@ import Dodge.Default.World
|
||||
import Dodge.Save
|
||||
import Dodge.Data
|
||||
import Dodge.Creature
|
||||
import Dodge.Story
|
||||
--import Dodge.Story
|
||||
import Dodge.WorldEvent.Cloud
|
||||
import Dodge.SoundLogic
|
||||
import Geometry.Data
|
||||
@@ -27,8 +27,8 @@ initialWorld = defaultWorld
|
||||
, _mousePos = V2 0 0
|
||||
, _testString = testStringInit
|
||||
, _yourID = 0
|
||||
, _worldEvents = saveWorldInEmptySlot LevelStartSlot
|
||||
. soundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing
|
||||
, _sideEffects = return .saveWorldInEmptySlot LevelStartSlot
|
||||
, _worldEvents = soundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing
|
||||
. foldr ((.) . makeStartCloudAt) id [V3 x y 5 | x <- [-5,-4..5] , y <- [-5,-4..5]]
|
||||
, _pressPlates = IM.empty
|
||||
, _buttons = IM.empty
|
||||
|
||||
Reference in New Issue
Block a user