Add your speed to launched projectile, based on old position
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@@ -36,7 +36,6 @@ import qualified IntMapHelp as IM
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data Creature = Creature
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{ _crPos :: Point2
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, _crOldPos :: Point2
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, _crVel :: Point2
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, _crDir :: Float
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, _crOldDir :: Float
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, _crMvDir :: Float
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