Draw walls using vertex pulling
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@@ -19,6 +19,7 @@ data RenderData = RenderData
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, _alphaDivideShader :: Shader
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-- , _windowShader :: Shader
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, _windowPullShader :: Shader
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, _pullWallShader :: Shader
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, _fullscreenShader :: Shader
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, _transparencyCompShader :: Shader
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, _bloomBlurShader :: Shader
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@@ -42,6 +43,7 @@ data RenderData = RenderData
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, _rboBaseBloom :: GLuint -- RenderbufferObject id
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, _matUBO :: GLuint -- BufferObject id
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, _winSSBO :: GLuint
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, _wallSSBO :: GLuint
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-- , _lightsUBO :: GLuint -- BufferObject id
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, _vboWindows :: VBO
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, _vboShapes :: VBO
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