Fix resize crash
This commit is contained in:
@@ -1,9 +1,8 @@
|
||||
#version 450 core
|
||||
layout (location = 0) in vec2 pos;
|
||||
layout (location = 1) in vec2 texPos;
|
||||
layout(location = 0) in vec2 pos;
|
||||
layout(location = 1) in vec2 texPos;
|
||||
out vec2 vTexPos;
|
||||
void main()
|
||||
{
|
||||
gl_Position = vec4(pos,0,1);
|
||||
void main() {
|
||||
gl_Position = vec4(pos, 0.0, 1.0);
|
||||
vTexPos = texPos;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user