Move toward implementing chasms

This commit is contained in:
2025-07-30 00:01:07 +01:00
parent fa377171a4
commit 210171fbc9
10 changed files with 327 additions and 317 deletions
+2 -2
View File
@@ -120,10 +120,10 @@ setupVBOStatic vertexsize = do
-- Allocate space
glNamedBufferData
vboname
(fromIntegral $ floatSize * numDrawableVertices * vertexsize)
(fromIntegral $ numDrawableVertices * vertexsize)
nullPtr
GL_STATIC_DRAW
return VBO{_vboName = vboname, _vboPtr = thePtr, _vboVertexBytes = floatSize * vertexsize}
return VBO{_vboName = vboname, _vboPtr = thePtr, _vboVertexBytes = vertexsize}
makeByteStringShaderUsingVAO ::
-- | (Arbitrary) name of the shader