Reorganise weapons, start work on drones
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@@ -21,7 +21,6 @@ import Dodge.Item.Consumable
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import Dodge.Item.Equipment
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import Dodge.Room.Foreground
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import Dodge.Item.Weapon
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import Dodge.Item.Weapon.Launcher
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import Dodge.RandomHelp
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import Dodge.Placement.PlaceSpot
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import Dodge.LevelGen.Data
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@@ -73,7 +73,7 @@ lasSensorTurretTest :: RandomGen g => Int -> State g (Tree (Either Room Room))
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lasSensorTurretTest n = do
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cenroom <- randomiseOutLinks $ centralLasTurret {_rmLabel = Just n}
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let doorroom = switchDoorRoom {_rmTakeFrom = Just n}
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return $ treeFromPost [Left cenroom,Left doorroom] (Right door)
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return $ treeFromPost [Left door,Left cenroom,Left doorroom] (Right door)
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rezThenLasTurret :: RandomGen g => State g (Tree (Either Room Room))
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rezThenLasTurret = do
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