Commit before making out and in placements have ids
This commit is contained in:
@@ -14,11 +14,11 @@ import Control.Monad.State
|
||||
|
||||
lockRoomKeyItems :: RandomGen g => [ (Int -> State g (SubCompTree Room) , State g CombineType ) ]
|
||||
lockRoomKeyItems =
|
||||
-- [(lasCenSensEdge, takeOne [LAUNCHER,LASGUN,SPARKGUN,FLATSHIELD] )
|
||||
[(const slowDoorRoomRunPast, return MINIGUN)
|
||||
-- ,(const longRoomRunPast, takeOne [SNIPERRIFLE,FLATSHIELD])
|
||||
-- ,(const glassLessonRunPast, takeOne [LASGUN])
|
||||
-- ,(const $ lasTunnelRunPast 400, return FLATSHIELD)
|
||||
[(lasCenSensEdge, takeOne [LAUNCHER,LASGUN,SPARKGUN,FLATSHIELD] )
|
||||
,(const slowDoorRoomRunPast, return MINIGUN)
|
||||
,(const longRoomRunPast, takeOne [SNIPERRIFLE,FLATSHIELD])
|
||||
,(const glassLessonRunPast, takeOne [LASGUN])
|
||||
,(const $ lasTunnelRunPast 400, return FLATSHIELD)
|
||||
]
|
||||
|
||||
itemRooms :: RandomGen g => [(CombineType, State g (SubCompTree Room))]
|
||||
|
||||
Reference in New Issue
Block a user