Fix blink bug
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@@ -15,7 +15,7 @@ useL lu = case lu of
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LDoNothing -> const $ const id
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LRewind -> useRewindGun
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LShrink -> hammerCheckL useShrinkGun
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LBlink -> hammerCheckL (shootL $ const blinkAction)
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LBlink -> hammerCheckL (shootL $ const blinkActionMousePos)
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LUnsafeBlink -> hammerCheckL (shootL $ const unsafeBlinkAction)
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LBoost -> boostSelfL 10
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