DSA gl texture naming and storage

This commit is contained in:
2023-03-08 13:35:25 +00:00
parent 7f0c7ad159
commit 2279af5510
3 changed files with 50 additions and 39 deletions
+2 -2
View File
@@ -79,8 +79,8 @@ data EBO = EBO
}
{- | Datatype containing the reference to a texture object. -}
data ShaderTexture = ShaderTexture
{ _textureObject :: TextureObject
, _textureTarget :: GLenum
{ _textureObject :: GLuint -- DSA style texture, 450
-- , _textureTarget :: GLenum
}
data EPrimitiveMode
= EPoints