Redo shape vertices as a list, should allow for mirroring
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@@ -51,7 +51,7 @@ doDrawing pdata u = do
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-- attempt to poke in parallel
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-- let (ws,wp) = wallSPics <> worldSPic cfig w
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( (nWalls, nWins , nFls),(nShapeVs, nIndices, nSilIndices) )
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<- MP.bindM2 (\ wlwifl counts -> return (wlwifl,counts))
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<- MP.bindM2 (curry return)
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( pokeWallsWindowsFloor
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(shadVBOptr $ _wallTextureShader pdata)
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(shadVBOptr $ _windowShader pdata)
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