Commit before attempting to move some data into a "local" world type

This commit is contained in:
2021-11-28 01:32:42 +00:00
parent 3e64e33232
commit 24480bbe52
10 changed files with 47 additions and 21 deletions
+1 -3
View File
@@ -3,6 +3,7 @@ module Dodge.Creature.State
, doDamage
) where
import Dodge.Data
import Dodge.Hammer
import Dodge.Base
import Dodge.Creature.State.WalkCycle
--import Dodge.Creature.Test
@@ -129,9 +130,6 @@ invItemUpdate = itUse %~ useupdate
useupdate = (useHammer . hammerPosition %~ moveHammerUp)
. (useDelay . warmTime %~ decreaseToZero)
. (useDelay . rateTime %~ decreaseToZero)
moveHammerUp HammerDown = HammerReleased
moveHammerUp HammerReleased = HammerUp
moveHammerUp HammerUp = HammerUp
invSideEff :: Creature -> World -> World
invSideEff cr w = weaponReloadSounds cr $ IM.foldrWithKey f w (_crInv cr)