Commit before attempting to move some data into a "local" world type
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@@ -117,6 +117,7 @@ data World = World
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, _rewindWorlds :: [World]
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, _rewinding :: Bool
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, _frameClock :: Int
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, _lSelHammerPosition :: HammerPosition
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}
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data SaveSlot = QuicksaveSlot | LevelStartSlot
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