Add menu option to start new game from seed, uses system clipboard
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+6
-4
@@ -3,7 +3,9 @@ module Main
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) where
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import Loop
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import Dodge.Data
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import Dodge.LevelGen
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import Dodge.StartNewGame
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import Dodge.Initialisation
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--import Dodge.LevelGen
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import Dodge.Update
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import Dodge.Event
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import Dodge.Render
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@@ -55,9 +57,9 @@ firstWorldLoad theConfig = do
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SDL.cursorVisible $= False
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theKeyConfig <- loadKeyConfig
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pdata <- doPreload >>= applyWorldConfig theConfig
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w <- generateWorldFromSeed 0
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return $ Universe
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{_uvWorld = w
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-- w <- generateWorldFromSeed 0
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return $ startNewGame $ Universe
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{_uvWorld = initialWorld
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,_config = theConfig
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,_preloadData = pdata
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,_menuLayers = []
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