Add menu option to start new game from seed, uses system clipboard
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+7
-1
@@ -2,6 +2,7 @@ module Dodge.Save
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( saveWorldInEmptySlot
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, loadSaveSlot
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, doQuicksave
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, saveLevelStartSlot
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) where
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import Dodge.Data
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@@ -16,7 +17,7 @@ saveWorldInEmptySlot slot w = case M.lookup slot $ _savedWorlds w of
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_ -> w
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saveWorldInSlot :: SaveSlot -> Universe -> Universe
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saveWorldInSlot slot w = w & savedWorlds %~ M.insert slot (clearKeys (_uvWorld w))
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saveWorldInSlot slot u = u & savedWorlds %~ M.insert slot (clearKeys (_uvWorld u))
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loadSaveSlot :: SaveSlot -> Universe -> Universe
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loadSaveSlot slot u = maybe u
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@@ -28,3 +29,8 @@ doQuicksave = saveWorldInSlot QuicksaveSlot
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clearKeys :: World -> World
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clearKeys = (keys .~ S.empty) . (mouseButtons .~ S.empty)
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saveLevelStartSlot :: World -> World
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--saveLevelStartSlot = id
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saveLevelStartSlot = sideEffects %~ (fmap (saveWorldInSlot LevelStartSlot) . )
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--saveLevelStartSlot = sideEffects %~ (fmap (undefined) . )
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