Continue tweaking sounds
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@@ -24,7 +24,7 @@ damageWall dt wl w = case _wlStructure wl of
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_ -> w'
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where
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x = dt ^. dmAmount
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w' = damageMaterial dt (_wlMaterial wl) (Right wl) w
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w' = damMatSideEffect dt (_wlMaterial wl) (Right wl) w
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-- block destruction is convoluted...
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maybeDestroyBlock :: Int -> World -> World
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