Load window size from config into world

This commit is contained in:
jgk
2021-03-22 23:06:19 +01:00
parent e296e5d841
commit 257e60e4e8
3 changed files with 15 additions and 21 deletions
+7 -8
View File
@@ -4,6 +4,8 @@ import Dodge.Prototypes
import Dodge.Data
import Dodge.Critters
import Dodge.Base
import Dodge.Floor
import Dodge.Layout
import Data.List
import Data.Char
@@ -22,13 +24,6 @@ import qualified Data.Set as S
import qualified Data.IntMap.Strict as IM
import qualified Data.Map as M
--import Graphics.Gloss
--import Graphics.Gloss.Interface.IO.Game
--import Graphics.Gloss.Geometry.Angle
--import Graphics.Gloss.Geometry.Line
--import qualified Graphics.Gloss.Data.Point.Arithmetic as PA
--import Graphics.Gloss.Data.Vector
--import Graphics.Gloss.Data.Point
import Foreign.ForeignPtr
import Control.Concurrent
import Data.Tree
@@ -36,6 +31,10 @@ import Data.Tree
initializeWorld :: World -> World
initializeWorld w = w
firstWorld :: IO World
firstWorld = return $ generateFromTree lev1 $ initialWorld
initialWorld :: World
initialWorld = basicWorld
{ _keys = S.empty
, _cameraPos = (0,0)
@@ -61,7 +60,7 @@ initialWorld = basicWorld
, _menuState = LevelMenu 1
, _worldState = M.empty
, _windowX = 800
, _windowY = 840
, _windowY = 600
}
+3 -2
View File
@@ -31,13 +31,14 @@ setupLoop :: String
-> Int
-> IO (PreloadData a)
-> (PreloadData a -> IO ())
-> world
-> IO world
-> (PreloadData a -> world -> IO (PreloadData a))
-> (world -> Event -> Maybe world)
-> (world -> Maybe world)
-> IO ()
setupLoop wName xSize ySize
customInit initCleanup startWorld sideEffects eventFn worldFn = do
customInit initCleanup ioStartWorld sideEffects eventFn worldFn = do
startWorld <- ioStartWorld
initializeAll
bracket (createWindow (T.pack wName) (winConfig xSize ySize)) destroyWindow
(\window ->