Improve creature turning wrt inertia
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@@ -1,7 +1,9 @@
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{-# LANGUAGE LambdaCase #-}
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module Dodge.Creature.State.WalkCycle (updateCarriage
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,compressionScale) where
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,compressionScale
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, flyInertia
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) where
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import qualified Quaternion as Q
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import Dodge.Creature.Radius
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