Flatten values in creature manipulation data types
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@@ -26,7 +26,7 @@ import qualified IntMapHelp as IM
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useRootItem :: Int -> World -> World
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useRootItem crid w = fromMaybe w $ do
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cr <- w ^? cWorld . lWorld . creatures . ix crid
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itRef <- cr ^? crManipulation . manObject . inInventory . imRootItem
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itRef <- cr ^? crManipulation . manObject . imRootItem
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it <- invTrees (_crInv cr) ^? ix itRef
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return $
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itemEffect cr it w
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@@ -89,7 +89,7 @@ toggleEquipmentAt invid cr w = case getEquipmentAllocation w of
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crpoint = cWorld . lWorld . creatures . ix (_crID cr)
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itmat i = _crInv cr IM.! i
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itm = itmat itRef
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itRef = cr ^?! crManipulation . manObject . inInventory . imSelectedItem -- unsafe!! TODO change?
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itRef = cr ^?! crManipulation . manObject . imSelectedItem -- unsafe!! TODO change?
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onequip itm' = useE ((_eeOnEquip . _equipEffect . _itUse) itm') itm'
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onremove itm' = useE ((_eeOnRemove . _equipEffect . _itUse) itm') itm'
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@@ -98,7 +98,7 @@ toggleEquipmentAt invid cr w = case getEquipmentAllocation w of
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useItemLeftClick :: Creature -> World -> World
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useItemLeftClick cr w = fromMaybe w $ do
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guard . not $ _crInvLock cr
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invid <- cr ^? crManipulation . manObject . inInventory . imSelectedItem
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invid <- cr ^? crManipulation . manObject . imSelectedItem
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ituse <- cr ^? crInv . ix invid . itUse
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case ituse of
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--HeldUse{} -> return $ hammerTest (cWorld . lWorld . creatures . ix (_crID cr) %~ crReloadToggle)
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@@ -114,7 +114,7 @@ useItemLeftClick' :: Creature -> World -> World
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--useItemLeftClick' cr' w = fromMaybe (f w) $ do
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useItemLeftClick' cr' w = fromMaybe w $ do
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cr <- w ^? cWorld . lWorld . creatures . ix (_crID cr')
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itRef <- cr ^? crManipulation . manObject . inInventory . imSelectedItem
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itRef <- cr ^? crManipulation . manObject . imSelectedItem
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it <- invTrees (_crInv cr) ^? ix itRef
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return $
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itemEffect cr it w
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