Test aggressive object culling
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@@ -90,6 +90,8 @@ debugMenuOptions = zipWith ($)
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, makeBoolOption debug_show_sound "SHOW VISUAL SOUNDS"
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, makeBoolOption debug_mouse_position "SHOW MOUSE POSITION"
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, makeBoolOption debug_walls "SHOW WALL INFO"
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, makeBoolOption debug_remove_LOS "REMOVE LOS"
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, makeBoolOption debug_cull_more_lights "CULL MORE LIGHTS"
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]
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$ map Scancode [4 ..]
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gameplayMenu :: ScreenLayer
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