Add newtype to floor item ids
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@@ -1,5 +1,6 @@
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module Dodge.Default.World where
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import NewInt
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import Control.Lens
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import Data.Graph.Inductive.Graph hiding ((&))
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import qualified Data.Map as M
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@@ -125,7 +126,7 @@ defaultLWorld =
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, _doors = IM.empty
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, _coordinates = IM.empty
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, _triggers = IM.empty
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, _floorItems = IM.empty
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, _floorItems = NIntMap IM.empty
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, _worldEvents = []
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, _delayedEvents = []
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, _pressPlates = IM.empty
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