Allow for concurrent effects

This commit is contained in:
2022-08-16 16:02:09 +01:00
parent 919a179283
commit 26e88f059a
14 changed files with 181 additions and 53 deletions
+4 -7
View File
@@ -10,7 +10,7 @@ module Dodge.Data.Universe (
) where
import Control.Lens
import qualified Data.Map.Strict as M
--import qualified Data.Map.Strict as M
import Data.Preload
import qualified Data.Text as T
import Dodge.Data.Config
@@ -22,17 +22,14 @@ data Universe = Universe
{ _uvWorld :: World
, _preloadData :: PreloadData
, _menuLayers :: [ScreenLayer]
, _savedWorlds :: M.Map SaveSlot World
, _quickSave :: Maybe World
, _uvIOEffects :: Universe -> IO Universe
, _uvConcEffects :: Maybe (IO (Universe -> Universe))
, _uvConfig :: Configuration
, _uvTestString :: Universe -> [String]
, _uvConcMessage :: String
}
data SaveSlot
= QuicksaveSlot
| LevelStartSlot
| SaveSlotNum Int
deriving (Eq, Ord, Show, Read)
data OptionScreenFlag = NormalOptions | GameOverOptions
deriving (Eq, Ord, Show, Read)