diff --git a/src/Dodge/Creature/Action/Movement.hs b/src/Dodge/Creature/Action/Movement.hs index 373c0a26d..35d627b13 100644 --- a/src/Dodge/Creature/Action/Movement.hs +++ b/src/Dodge/Creature/Action/Movement.hs @@ -18,7 +18,10 @@ crMvBy crMvBy p' cr = advanceStepCounter (magV p) $ over crPos (+.+ p) cr where p = (*.*) (equipFactor * aimingFactor) $ rotateV (_crDir cr) p' - equipFactor = product $ map equipSpeed $ IM.elems $ _crInv cr + equipFactor + | _posture (_crStance cr) == Aiming + = product $ map equipAimSpeed $ IM.elems $ _crInv cr + | otherwise = product $ map equipSpeed $ IM.elems $ _crInv cr aimingFactor | _posture (_crStance cr) == Aiming = fromMaybe 1 $ it ^? itAimingSpeed | otherwise = 1 @@ -68,6 +71,6 @@ equipSpeed _ = 1 equipAimSpeed :: Item -> Float equipAimSpeed NoItem = 1 equipAimSpeed it - | _itIdentity it == FrontArmour = 0.75 - | _itIdentity it == FlameShield = 0.75 + | _itIdentity it == FrontArmour = 0.5 + | _itIdentity it == FlameShield = 0.5 | otherwise = 1 diff --git a/src/Dodge/Creature/YourControl.hs b/src/Dodge/Creature/YourControl.hs index b55c9f2de..4c1f6148c 100644 --- a/src/Dodge/Creature/YourControl.hs +++ b/src/Dodge/Creature/YourControl.hs @@ -24,8 +24,7 @@ yourControl w (f,g) cr = , Just . mouseActionsCr (_mouseButtons w) $ wasdWithAiming w speed 0 cr ) where - speed = 3 * equipFactor - equipFactor = product $ map equipSpeed $ IM.elems $ _crInv $ _creatures w IM.! 0 + speed = 3 {- | Turn key presses into creature movement. -} wasdWithAiming :: World