Continue shape rendering improvements

This commit is contained in:
2021-09-21 02:04:41 +01:00
parent 464b0b16db
commit 2804d58a5a
12 changed files with 20 additions and 73 deletions
+2 -2
View File
@@ -25,8 +25,8 @@ startRoom = do
h <- state $ randomR (200,400)
let fground = sPS (V2 0 0) 0 $ PutForeground $
highPipe 80 (V2 0 (h/3)) (V2 w (h/2))
++ highPipe 40 (V2 0 (h/2)) (V2 w (h/3))
++ highPipe 60 (V2 (w/3) 0 ) (V2 (w/3) h )
<> highPipe 40 (V2 0 (h/2)) (V2 w (h/3))
<> highPipe 60 (V2 (w/3) 0 ) (V2 (w/3) h )
theLamp = sPS (V2 (w/2) (h/2)) 0 $ putColorLamp (V3 0.75 0.75 0.75)
treeFromPost [Left rezBox, Left door] . Right
<$> randomiseOutLinks (shiftRoomBy (V2 (-20) (-20),0)