Refactor poking tuples

This commit is contained in:
2021-02-19 19:19:08 +01:00
parent defc8da088
commit 2866535b52
4 changed files with 58 additions and 45 deletions
+3 -3
View File
@@ -1,13 +1,13 @@
#version 430 core
layout (location = 0) in vec3 position;
layout (location = 1) in vec4 color;
layout (location = 2) in float rad;
layout (location = 2) in vec4 saEaRadWdth;
out vec4 vColor;
out float vRad;
out vec4 vparams;
void main()
{
gl_Position = vec4(position,1);
//gl_Position = vec4(0,0,0,1);
vColor = color;
vRad = rad;
vparams = saEaRadWdth;
}