Move handle positions
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@@ -37,7 +37,7 @@ bangRod =
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& itUse . heldAim . aimRange .~ 1
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& itUse . heldAim . aimStance .~ OneHand
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& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
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& itUse . heldAim . aimHandlePos .~ 5
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-- & itUse . heldAim . aimHandlePos .~ 5
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& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 30 0) 0 0.1]
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& itUse . heldConsumption . laAmmoType .~ hvBulletAmmo
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@@ -45,7 +45,7 @@ elephantGun :: Item
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elephantGun =
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bangRod
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& itType . iyBase .~ HELD ELEPHANTGUN
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& itUse . heldAim . aimStance .~ TwoHandTwist
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& itUse . heldAim . aimStance .~ TwoHandUnder
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& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0.05
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& itUse . heldMods .~ ElephantGunMod
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& itParams . recoil .~ 50
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@@ -82,7 +82,7 @@ machineGun =
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& itUse . heldMods .~ MachineGunMod
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& itUse . heldAim . aimWeight .~ 8
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& itUse . heldAim . aimRange .~ 1
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& itUse . heldAim . aimStance .~ TwoHandTwist
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& itUse . heldAim . aimStance .~ TwoHandUnder
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& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
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& itUse . heldDelay .~ VariableRate{_rateMax = 25, _rateMaxMax = 24, _rateMinMax = 7, _rateTime = 0}
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& itUse . heldConsumption . laSource . _InternalSource . iaMax .~ 100
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