Move handle positions
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@@ -14,7 +14,7 @@ flatShield =
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& itUse . heldAim . aimWeight .~ 5
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& itUse . heldAim . aimTurnSpeed .~ 0.5
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& itUse . heldAim . aimStance .~ TwoHandFlat
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& itUse . heldAim . aimHandlePos .~ 0
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-- & itUse . heldAim . aimHandlePos .~ 0
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& itInvSize .~ 3
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& itType . iyBase .~ HELD FLATSHIELD
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@@ -34,7 +34,7 @@ binoculars =
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defaultHeldItem
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& itScope .~ ZoomScope (V2 0 0) 1 0.5 False
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& itType . iyBase .~ HELD BINOCULARS
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& itUse . heldAim . aimHandlePos .~ 5
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-- & itUse . heldAim . aimHandlePos .~ 5
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-- & itUse . heldAim . aimMuzPos .~ 10
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& itUse . heldAim . aimStance .~ TwoHandFlat
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& itUse . heldScroll .~ HeldScrollZoom -- zoomLongGun
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@@ -46,7 +46,7 @@ torch =
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defaultHeldItem
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& itEffect . ieInv .~ EffectWhileHeld CreateHeldLight
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& itType . iyBase .~ HELD TORCH
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& itUse . heldAim . aimHandlePos .~ 5
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-- & itUse . heldAim . aimHandlePos .~ 5
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos . _x .~ 10
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forceFieldGun :: Item
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