Refactor event handling. Allow mouse movement in menus
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+1
-5
@@ -5,13 +5,9 @@ import LoadConfig
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import Dodge.Default
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import Dodge.Data
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import Dodge.Initialisation
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import Dodge.Rooms
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import Dodge.Layout
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import Dodge.Update
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import Dodge.Event
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import Dodge.Render
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import Dodge.Menu
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import Dodge.Floor
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import Dodge.LoadConfig
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import Dodge.LoadSound
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import Picture
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@@ -76,7 +72,7 @@ main = do
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return $ preData & soundData . playingSounds .~ newPlayingSounds
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& frameTimer .~ endTicks
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)
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(flip $ menuEvents handleEvent)
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handleEvent
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(Just . update)
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Mix.closeAudio
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