Refactor event handling. Allow mouse movement in menus
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{-# LANGUAGE DeriveGeneric #-}
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{-# LANGUAGE OverloadedStrings #-}
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module Dodge.LoadConfig.KeyConfig
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where
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import Data.Aeson
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import Foreign.C.Types
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import GHC.Generics
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import qualified GHC.Int
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import qualified SDL
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import SDL.Internal.Numbered as SDL.Internal.Numbered
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import System.Directory
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data KeyConfig = KeyConfig
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{ moveUpBinding :: Int,
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moveDownBinding :: Int,
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moveLeftBinding :: Int,
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moveRightBinding :: Int,
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pauseBinding :: Int,
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escapeBinding :: Int,
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dropItemBinding :: Int,
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toggleMapBinding :: Int,
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reloadBinding :: Int,
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testEventBinding :: Int,
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spaceActionBinding :: Int,
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rotateCameraPlusBinding :: Int,
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rotateCameraMinusBinding :: Int,
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zoomInBinding :: Int,
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zoomOutBinding :: Int,
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newBinding :: Int
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}
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deriving (Generic, Show)
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data KeyConfigSDL = KeyConfigSDL
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{ moveUpKey :: SDL.Scancode,
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moveDownKey :: SDL.Scancode,
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moveLeftKey :: SDL.Scancode,
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moveRightKey :: SDL.Scancode,
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pauseKey :: SDL.Scancode,
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escapeKey :: SDL.Scancode,
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dropItemKey :: SDL.Scancode,
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toggleMapKey :: SDL.Scancode,
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reloadKey :: SDL.Scancode,
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testEventKey :: SDL.Scancode,
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spaceActionKey :: SDL.Scancode,
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rotateCameraPlusKey :: SDL.Scancode,
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rotateCameraMinusKey :: SDL.Scancode,
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zoomInKey :: SDL.Scancode,
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zoomOutKey :: SDL.Scancode,
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newKey :: SDL.Scancode
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}
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deriving (Generic, Show)
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defaultKeyConfigSDL =
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KeyConfigSDL
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{ moveUpKey = SDL.ScancodeW,
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moveDownKey = SDL.ScancodeS,
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moveLeftKey = SDL.ScancodeA,
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moveRightKey = SDL.ScancodeD,
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pauseKey = SDL.ScancodeP,
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escapeKey = SDL.ScancodeEscape,
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dropItemKey = SDL.ScancodeF,
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toggleMapKey = SDL.ScancodeM,
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reloadKey = SDL.ScancodeR,
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testEventKey = SDL.ScancodeT,
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spaceActionKey = SDL.ScancodeSpace,
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rotateCameraPlusKey = SDL.ScancodeQ,
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rotateCameraMinusKey = SDL.ScancodeE,
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zoomInKey = SDL.ScancodeJ,
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zoomOutKey = SDL.ScancodeK,
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newKey = SDL.ScancodeN
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}
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instance ToJSON KeyConfig where
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toEncoding = genericToEncoding defaultOptions
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instance FromJSON KeyConfig where
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parseJSON = withObject "KeyConfig" $ \o -> do
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moveUpBinding <- o .:? "moveUp" .!= 119
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moveDownBinding <- o .:? "moveDown" .!= 115
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moveLeftBinding <- o .:? "moveLeft" .!= 97
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moveRightBinding <- o .:? "moveRight" .!= 100
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pauseBinding <- o .:? "pause" .!= 112
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escapeBinding <- o .:? "escape" .!= 27
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dropItemBinding <- o .:? "dropItem" .!= 102
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toggleMapBinding <- o .:? "toggleMap" .!= 109
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reloadBinding <- o .:? "reload" .!= 114
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testEventBinding <- o .:? "testEvent" .!= 116
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spaceActionBinding <- o .:? "spaceAction" .!= 32
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rotateCameraPlusBinding <- o .:? "rotateCameraPlus" .!= 113
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rotateCameraMinusBinding <- o .:? "rotateCameraMinus" .!= 101
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zoomInBinding <- o .:? "zoomIn" .!= 106
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zoomOutBinding <- o .:? "zoomOut" .!= 107
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newBinding <- o .:? "new" .!= 110
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return
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KeyConfig
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{ moveUpBinding = moveUpBinding,
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moveDownBinding = moveDownBinding,
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moveLeftBinding = moveLeftBinding,
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moveRightBinding = moveRightBinding,
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pauseBinding = pauseBinding,
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escapeBinding = escapeBinding,
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dropItemBinding = dropItemBinding,
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toggleMapBinding = toggleMapBinding,
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reloadBinding = reloadBinding,
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testEventBinding = testEventBinding,
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spaceActionBinding = spaceActionBinding,
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rotateCameraPlusBinding = rotateCameraPlusBinding,
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rotateCameraMinusBinding = rotateCameraMinusBinding,
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zoomInBinding = zoomInBinding,
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zoomOutBinding = zoomOutBinding,
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newBinding = newBinding
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}
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loadKeyConfig :: IO KeyConfigSDL
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loadKeyConfig = do
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fExists <- doesFileExist "keys.json"
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if fExists
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then do
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mayConfig <- decodeFileStrict "keys.json"
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print mayConfig
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case mayConfig of
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Just config ->
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return
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KeyConfigSDL
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{ moveUpKey = getSdlScancode $ moveUpBinding config,
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moveDownKey = getSdlScancode $ moveDownBinding config,
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moveLeftKey = getSdlScancode $ moveLeftBinding config,
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moveRightKey = getSdlScancode $ moveRightBinding config,
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pauseKey = getSdlScancode $ pauseBinding config,
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escapeKey = getSdlScancode $ escapeBinding config,
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dropItemKey = getSdlScancode $ dropItemBinding config,
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toggleMapKey = getSdlScancode $ toggleMapBinding config,
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reloadKey = getSdlScancode $ reloadBinding config,
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testEventKey = getSdlScancode $ testEventBinding config,
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spaceActionKey = getSdlScancode $ spaceActionBinding config,
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rotateCameraPlusKey = getSdlScancode $ rotateCameraPlusBinding config,
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rotateCameraMinusKey = getSdlScancode $ rotateCameraMinusBinding config,
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zoomInKey = getSdlScancode $ zoomInBinding config,
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zoomOutKey = getSdlScancode $ zoomOutBinding config,
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newKey = getSdlScancode $ newBinding config
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}
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Nothing -> do
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putStrLn "invalid keys.json, loading default config"
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-- This is duplicated but not sure how to reduce
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return defaultKeyConfigSDL
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else do
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putStrLn "No keys.json found, loading default config"
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return defaultKeyConfigSDL
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getSdlScancode :: Int -> SDL.Scancode
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getSdlScancode x = SDL.Internal.Numbered.fromNumber (fromIntegral x) :: SDL.Scancode
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