Tweak rewind gun
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@@ -53,7 +53,7 @@ data Creature = Creature
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, _crInvLock :: Bool
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, _crInvEquipped :: IM.IntMap EquipPosition
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, _crEquipment :: M.Map EquipPosition Int
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, _crLeftInvSel :: Maybe Int
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, _crLeftInvSel :: LeftInvSel
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, _crState :: CreatureState
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, _crCorpse :: CreatureCorpse --Creature -> Corpse -> SPic
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, _crMaterial :: Material
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