Revert to foldMap-ing worldSPic
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@@ -41,21 +41,24 @@ import qualified Data.Set as Set
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import Padding
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--import Data.Foldable
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worldSPic :: Configuration -> World -> Stream (Of SPic) IO ()
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singleSPic = id
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worldSPic :: Configuration -> World -> SPic
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worldSPic cfig w
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= S.yield (mempty, extraPics cfig w)
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<> S.map (dbArg _prDraw) (filtOn' _prPos _props)
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<> S.map (shiftDraw _blPos _blDir _blDraw) (filtOn' _blPos _blocks)
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<> S.map (shiftDraw _fsPos _fsDir (const _fsSPic)) (filtOn' _fsPos _shapes)
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<> S.map (dbArg _cpPict) (filtOn' _cpPos _corpses)
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<> S.map (dbArg _crPict) (filtOn' _crPos _creatures)
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<> S.map floorItemSPic (filtOn' _flItPos _floorItems)
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<> S.map btSPic (filtOn' _btPos _buttons)
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<> S.map mcSPic (filtOn' _mcPos _machines)
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<> S.yield (anyTargeting cfig w)
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= singleSPic (mempty, extraPics cfig w)
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<> f (dbArg _prDraw) (filtOn' _prPos _props)
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<> f (shiftDraw _blPos _blDir _blDraw) (filtOn' _blPos _blocks)
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<> f (shiftDraw _fsPos _fsDir (const _fsSPic)) (filtOn' _fsPos _shapes)
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<> f (dbArg _cpPict) (filtOn' _cpPos _corpses)
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<> f (dbArg _crPict) (filtOn' _crPos _creatures)
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<> f floorItemSPic (filtOn' _flItPos _floorItems)
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<> f btSPic (filtOn' _btPos _buttons)
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<> f mcSPic (filtOn' _mcPos _machines)
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<> singleSPic (anyTargeting cfig w)
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where
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--filtOn f g = IM.filter (pointIsClose . f) (g w)
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filtOn' f g = S.filter (pointIsClose . f) $ S.each (g w)
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f = foldMap
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filtOn' f g = IM.filter (pointIsClose . f) (g w)
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--filtOn' f g = S.filter (pointIsClose . f) $ S.each (g w)
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pointIsClose = cullPoint cfig w
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anyTargeting :: Configuration -> World -> SPic
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