Remove DamageEffect
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@@ -15,4 +15,4 @@ skColor :: Spark -> Color
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skColor sk = case _skType sk of
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ElectricSpark -> brightX 100 1.5 cyan
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FireSpark -> V4 20 (-5) 0 1
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NormalSpark -> V4 2 1.5 0.5 2
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NormalSpark -> V4 1.5 1 0.2 2
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