Tweak gibs
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@@ -29,12 +29,11 @@ import ShapePicture
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import Control.Lens
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import qualified Data.IntMap.Strict as IM
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import qualified Data.Vector as V
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basicCrPict :: Color -- ^ Creature color
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-> Creature
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basicCrPict :: Creature
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-> Configuration
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-> World
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-> SPic
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basicCrPict col cr cfig w =
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basicCrPict cr cfig w =
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drawCrEquipment cr
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<>
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(basicCrShape col cr
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@@ -45,6 +44,7 @@ basicCrPict col cr cfig w =
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]
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)
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where
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col = _crSkinColor cr
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targetingPic = IM.elems $ IM.mapMaybeWithKey f $ _crInv cr
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f invid it = fmap (\g -> g invid it cr cfig w) (it ^? itTargeting . tgDraw)
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@@ -240,8 +240,6 @@ shoulderSH = translateSHz 20
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--waistSH :: Shape -> Shape
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--waistSH = translateSHz 10
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light4 :: Color -> Color
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light4 = light . light . light . light
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--drawAwakeLevel
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-- :: Creature
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