Allow for complex room bounds for clip checks
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@@ -16,29 +16,27 @@ import Data.List
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import Data.Maybe
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import qualified Data.IntMap as IM
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import qualified Data.Set as S
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-- | Describe a wall as two points.
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-- Order is important: the wall face is to the left as you move from 'fst'
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-- to 'snd'.
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type WallP = (Point2,Point2)
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-- | Test whether lines are near parallel.
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-- Assumes non-zero length lines.
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nearParallel :: WallP -> WallP -> Bool
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nearParallel (a,b) (x,y)
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= dotV (a -.- b) (vNormal (x -.- y)) < 0.01
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-- | Test for near collinearity.
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-- Assumes non-zero length lines.
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nearCollinear :: WallP -> WallP -> Bool
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nearCollinear (a,b) (x,y)
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| a /= x = nearParallel (a,b) (x,y) && nearParallel (a,b) (a,x)
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| otherwise = nearParallel (a,b) (x,y) && nearParallel (a,b) (a,y)
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-- | Remove inverse walls.
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removeInverseWalls :: [WallP] -> [WallP]
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removeInverseWalls ((a,b):ps)
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| (b,a) `elem` ps = removeInverseWalls $ delete (b,a) ps
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| otherwise = (a,b) : removeInverseWalls ps
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removeInverseWalls ps = ps
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-- | Cut out a polygon from a set of walls, and check for errors in the
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-- created walls.
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-- If created walls are not consistent, rotate and expand poly and retry.
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@@ -51,7 +49,8 @@ cutWalls ps wls = case mapMaybe (`checkWallRight` newWalls) newWalls of
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where
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newWalls = cutWalls' ps wls
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errsL = mapMaybe (`checkWallLeft` newWalls) newWalls
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-- | As 'cutWalls', but rotate in the other direction.
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cutWallsL :: [Point2] -> [WallP] -> [WallP]
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cutWallsL ps wls = case mapMaybe (`checkWallRight` newWalls) newWalls of
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[] -> newWalls
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-- _ -> cutWalls (expandPolyBy 100 ps) wls
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@@ -60,7 +59,6 @@ cutWallsL ps wls = case mapMaybe (`checkWallRight` newWalls) newWalls of
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where
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newWalls = cutWalls' ps wls
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errsL = mapMaybe (`checkWallLeft` newWalls) newWalls
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-- | Cut out a polygon from a set of walls, and check for errors in the
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-- created walls.
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-- Give error if created walls are not consistent.
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@@ -79,7 +77,6 @@ cutWalls'' ps wls = case mapMaybe (`checkWallRight` newWalls) newWalls of
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where
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newWalls = cutWalls' ps wls
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errsL = mapMaybe (`checkWallLeft` newWalls) newWalls
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-- | Given a specific wall and list of walls, checks that the number of walls leaving the
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-- second point is the same as the number of walls entering the second point of
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-- the specific wall.
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@@ -104,7 +101,6 @@ checkWallLeft (x,y) wls
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where
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ins = filter (\(a,b) -> a == x) wls
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outs = filter (\(a,b) -> b == x) wls
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-- | Given a polygon of points and collection of walls, cuts out the polygon.
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-- Ie returns a new set of walls with a hole determined by anticlockwise ordering of the points.
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-- The overall procedure is:
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@@ -131,7 +127,6 @@ cutWalls' qs walls =
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(zs,cwals) = cutWallsWithPoints ps walls
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ps = orderPolygon qs
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rs = orderPolygon $ nub $ zs ++ qs
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-- | Given a value and a poly, pushes the poly points out from the center by the
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-- value amount.
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expandPolyBy :: Float -> [Point2] -> [Point2]
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@@ -139,7 +134,6 @@ expandPolyBy x ps = map f ps
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where
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cp = 1/(fromIntegral (length ps)) *.* foldr (+.+) (0,0) ps
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f p = p +.+ x *.* (p -.- cp)
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-- | Given a polygon expressed as a list of points and a collection of walls,
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-- returns:
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-- fst: points of the polygon's intersection with walls
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@@ -151,21 +145,20 @@ cutWallsWithPoints (p:ps) ws = foldr f ([],ws) (zip (p:ps) (ps++[p]))
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( nub $ as ++ cutWallsPoints p1 p2 ws'
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, concatMap (cutWall p1 p2) ws'
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)
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-- | List the points of intersection between a segment and collection of walls.
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cutWallsPoints :: Point2 -> Point2 -> [WallP] -> [Point2]
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--cutWallsPoints p1 p2 ws = mapMaybe (\(x:y:_) -> intersectExtendedSegSeg p1 p2 x y)
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cutWallsPoints p1 p2 = mapMaybe (uncurry $ myIntersectSegSeg p1 p2)
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-- | Given a segment and a wall, split the wall into two if it crosses the segment.
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cutWall :: Point2 -> Point2 -> WallP -> [WallP]
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cutWall p1 p2 (x,y) = case myIntersectSegSeg p1 p2 x y of
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Nothing -> [(x,y)]
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Just cp -> [(x,cp),(cp,y)]
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addPolyWalls :: [Point2] -> [WallP] -> [WallP]
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addPolyWalls
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:: [Point2] -- ^ Multiple walls described as a polygon.
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-> [WallP]
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-> [WallP]
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addPolyWalls (q:qs) walls = foldr addPolyWall walls (zip (q:qs) (qs++[q]))
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-- | Add a new wall to a list of walls only if either
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-- 1. no wall already exists on the normal line from the new wall
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-- 2. any of the first existing walls hit on the normal line from the new wall
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@@ -176,40 +169,36 @@ addPolyWall :: WallP -> [WallP] -> [WallP]
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addPolyWall (p1,p2) walls =
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case maybeWs of
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Just ws -> if all (\(x,y) -> isLHS x y p3) ws
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then walls
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else (p1,p2) : walls
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then walls
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else (p1,p2) : walls
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Nothing -> ((p1,p2) : walls)
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where
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p3 = 0.5 *.* (p1 +.+ p2)
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p4 = p3 +.+ 10000 *.* vNormal (p2 -.- p1)
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maybeWs = fmap (map fst)
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. listToMaybe
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$ groupBy ((==) `on` (dist p3 . snd))
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wlsP
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. listToMaybe
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$ groupBy ((==) `on` (dist p3 . snd))
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wlsP
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wlsP :: [(WallP, Point2)]
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wlsP = sortBy (compare `on` (dist p3 . snd))
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. catMaybes
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$ zipWith f walls maybes
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. catMaybes
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$ zipWith f walls maybes
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f a (Just b) = Just (a,b)
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f _ Nothing = Nothing
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maybes = map (uncurry $ myIntersectSegSeg p3 p4) walls
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-- | Given a list of points and a point, returns a point in the list if any is close
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-- to the point.
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findClosePoint :: [Point2] -> Point2 -> Maybe Point2
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findClosePoint ps p = find (\q -> dist p q < 5) ps
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-- | Given a list of points and a point, returns the point if none in the list
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-- is close to the point.
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pointIfNotClose :: [Point2] -> Point2 -> Maybe Point2
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pointIfNotClose ps p = case findClosePoint ps p of
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Nothing -> Just p
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_ -> Nothing
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Nothing -> Just p
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_ -> Nothing
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-- | Fuses a point with one in a list if any are close enough.
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fusePoint :: [Point2] -> Point2 -> Point2
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fusePoint ps p = fromMaybe p $ findClosePoint ps p
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-- | Given a list of points and wall, moves the wall to be on the points if it is
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-- close to any of the points.
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-- If either wall point is not moved, this point gets added to the list.
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@@ -218,7 +207,6 @@ fuseWall (ps, (x,y)) = ( nub (x':y':ps) , (x',y') )
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where
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x' = fusePoint ps x
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y' = fusePoint (x':ps) y
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-- | Given list of points and collection of walls, fuses the wall ends if
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-- they are close to the list of points or each other.
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fuseWallsWith :: [Point2] -> [WallP] -> [WallP]
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@@ -227,10 +215,8 @@ fuseWallsWith zs ws = snd $ foldr fuseWalls' (zs, []) ws
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fuseWalls' w (ps, ws) =
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let (qs, w') = fuseWall (ps, w)
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in (qs, w' : ws)
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-- | Test if fst p == snd p.
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wallIsZeroLength (x,y) = x == y
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-- | Given a polygon and list of walls, removes walls inside the polygon.
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removeWallsInPolygon :: [Point2] -> [WallP] -> [WallP]
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removeWallsInPolygon ps = filter (not . cond)
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