Tweak pillar room
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+13
-14
@@ -199,7 +199,7 @@ defaultIt = Consumable
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, _itMaxStack = 3
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, _itAmount = 2
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, _cnEffect = const return
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, _itFloorPict = \_ -> (,) emptySH $ onLayer FlItLayer $ polygon $ map toV2 [(-3,-3),(-3,3),(3,3),(3,-3)]
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, _itFloorPict = \_ -> (,) emptySH $ onLayer FlItLayer $ polygon $ square 3
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, _itEquipPict = \_ _ -> (,) emptySH blank
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, _itID = Nothing
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, _itInvDisplay = _itName
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@@ -209,15 +209,15 @@ defaultIt = Consumable
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, _itAimStance = LeaveHolstered
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}
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defaultDrawButton :: Color -> Button -> SPic
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defaultDrawButton col bt
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| _btState bt == BtOff =
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( translateSHz 15 . colorSH col $ upperPrismPoly 5 $ rectNSEW 5 (-5) 10 (-10)
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, mempty
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)
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| otherwise =
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( translateSHz 15 . colorSH red $ upperPrismPoly 5 $ rectNSEW (-3) (-5) 10 (-10)
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, mempty
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)
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defaultDrawButton col bt =
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( translateSHz 15 . colorSH col $ upperPrismPoly 5 buttonGeometry
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, mempty
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)
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where
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buttonGeometry
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| _btState bt == BtOff = rectWH width 5
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| otherwise = rectNSEW (-3) (-5) width (-width)
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width = 8
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defaultButton :: Button
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defaultButton = Button
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{ _btPict = defaultDrawButton (dark red)
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@@ -240,7 +240,7 @@ defaultPT = Projectile
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}
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defaultPP :: PressPlate
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defaultPP = PressPlate
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{ _ppPict = onLayer PressPlateLayer $ color (dim $ dim $ bright blue) $ circleSolid 5
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{ _ppPict = onLayer PressPlateLayer . color (dim . dim $ bright blue) $ circleSolid 5
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, _ppPos = V2 0 0
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, _ppRot = 0
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, _ppEvent = const id
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@@ -257,6 +257,5 @@ defaultTLS = TLS
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}
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where
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f _ t
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| _tlsTime t <= 0
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= Nothing
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| otherwise = Just $ t & tlsTime -~ 1
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| _tlsTime t <= 0 = Nothing
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| otherwise = Just $ t & tlsTime -~ 1
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