Move towards adding reflective shield
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@@ -9,7 +9,6 @@ module Dodge.Creature.Inanimate
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, explosiveBarrel
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) where
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import Dodge.Data
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import Dodge.Data.DamageType
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import Dodge.WorldEvent.Explosion
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import Dodge.Creature.Picture
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--import Dodge.Creature.Stance.Data
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@@ -3,7 +3,6 @@ module Dodge.Creature.State
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, doDamage
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) where
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import Dodge.Data
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import Dodge.Data.DamageType
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import Dodge.Data.SoundOrigin
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import Dodge.Item.Data
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import Dodge.Creature.State.Data
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