Move towards adding reflective shield
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@@ -129,8 +129,6 @@ defaultEquipment :: Item
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defaultEquipment = Equipment
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{ _itIdentity = Generic
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, _itName = "genericEquipment"
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, _itMaxStack = 1
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, _itAmount = 1
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, _itFloorPict = \_ -> (,) emptySH $ setLayer 0 $ onLayer FlItLayer $ polygon $ map toV2 [(-3,-3),(-3,3),(3,3),(3,-3)]
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, _itEquipPict = \_ _ -> (,) emptySH blank
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, _itEffect = NoItEffect
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