Move towards resolving picture rendering bug

The bug concerns a mutable vector storing the amount of data that has
been poked.
This commit is contained in:
2026-01-01 23:44:18 +00:00
parent 0a8725f68d
commit 2c978b4de1
19 changed files with 316 additions and 315 deletions
+1 -1
View File
@@ -492,7 +492,7 @@ pokeLayVerx vbos counts vx = do
where
sn = fromEnum shadnum
shadnum = _vxShadNum vx
vecPos = theLayer * numLayers + sn
vecPos = theLayer * numShads + sn
theLayer = fromEnum $ _vxLayer vx
thePos = _vxPos vx
theCol = _vxCol vx