Move towards resolving picture rendering bug
The bug concerns a mutable vector storing the amount of data that has been poked.
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@@ -492,7 +492,7 @@ pokeLayVerx vbos counts vx = do
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where
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sn = fromEnum shadnum
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shadnum = _vxShadNum vx
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vecPos = theLayer * numLayers + sn
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vecPos = theLayer * numShads + sn
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theLayer = fromEnum $ _vxLayer vx
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thePos = _vxPos vx
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theCol = _vxCol vx
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