Fix tile depth
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@@ -10,6 +10,7 @@ data RenderData = RenderData
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{ _lightingFloorShader :: FullShader
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, _lightingOccludeShader :: FullShader
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, _lightingWallShader :: FullShader
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, _lightingSurfaceShader :: FullShader
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, _wallBlankShader :: FullShader
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, _wallTextureShader :: FullShader
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, _textureShader :: FullShader
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@@ -23,7 +24,7 @@ data RenderData = RenderData
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, _fboRenderbufferObject :: RenderbufferObject
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, _fbo2 :: (FramebufferObject, TextureObject, RenderbufferObject)
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, _fbo3 :: (FramebufferObject, TextureObject, RenderbufferObject)
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, _matUBO :: BufferObject
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, _matUBO :: BufferObject
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}
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makeLenses ''RenderData
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