Add AimStance to creature posture when Aiming
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@@ -201,7 +201,7 @@ youDropItem w = fromMaybe w $ do
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--guard $ not $ _crInvLock cr
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guard $ not $ w ^. cWorld . lWorld . lInvLock
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return $ case cr ^. crStance . posture of
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Aiming -> throwItem w
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Aiming {} -> throwItem w
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AtEase -> dropItem cr curpos w
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where
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cr = you w
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