Add AimStance to creature posture when Aiming
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@@ -64,7 +64,7 @@ crCurrentEquipment lw = fmap f . _crEquipment
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strFromHeldItem :: LWorld -> Creature -> Int
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strFromHeldItem lw cr = fromMaybe 0 $ do
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Aiming <- cr ^? crStance . posture
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Aiming {} <- cr ^? crStance . posture
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i <- cr ^? crManipulation . manObject . imRootSelectedItem
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j <- cr ^? crInv . ix i
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fmap (negate . itemWeight) $ lw ^? items . ix j
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