Camera position refactor
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+11
-11
@@ -17,14 +17,14 @@ printRotPoint r p =
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. uncurryV translate p
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$ pictures [circle 3, rotate (negate r) $ scale 0.1 0.1 $ text (show p)]
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outsideScreenPolygon :: Configuration -> World -> [Point2]
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outsideScreenPolygon :: Configuration -> CamPos -> [Point2]
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outsideScreenPolygon cfig w = [tr, tl, bl, br]
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where
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scRot = rotateV (w ^. cWorld . lWorld . cwCam . cwcRot)
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scRot = rotateV (w ^. camRot)
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scZoom p
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| (w ^. cWorld . lWorld . cwCam . cwcZoom) /= 0 = (1 / (w ^. cWorld . lWorld . cwCam . cwcZoom)) *.* p
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| (w ^. camZoom) /= 0 = (1 / (w ^. camZoom)) *.* p
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| otherwise = error "Trying to set screen zoom to zero"
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scTran p = p +.+ (w ^. cWorld . lWorld . cwCam . cwcCenter)
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scTran p = p +.+ (w ^. camCenter)
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tr = f 3 3
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tl = f (-3) 3
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br = f 3 (-3)
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@@ -39,14 +39,14 @@ lineOnScreenCone cfig w p1 p2 =
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|| pointInPolygon p2 sp
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|| any (isJust . uncurry (intersectSegSeg p1 p2)) sps
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where
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sp' = screenPolygon cfig w
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vp = w ^. cWorld . lWorld . cwCam . cwcViewFrom
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sp' = screenPolygon cfig (w ^. cWorld . lWorld . camPos)
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vp = w ^. cWorld . lWorld . camPos . camViewFrom
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sp
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| pointInPolygon vp sp' = sp'
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| otherwise = orderPolygon ((w ^. cWorld . lWorld . cwCam . cwcViewFrom) : sp')
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| otherwise = orderPolygon ((w ^. cWorld . lWorld . camPos . camViewFrom) : sp')
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sps = zip sp (tail sp ++ [head sp])
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pointOnScreen :: Configuration -> World -> Point2 -> Bool
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pointOnScreen :: Configuration -> CamPos -> Point2 -> Bool
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pointOnScreen cfig w p = pointInPolygon p $ screenPolygon cfig w
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drawWallFace :: Configuration -> World -> Wall -> Picture
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@@ -56,13 +56,13 @@ drawWallFace cfig w wall
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where
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(x, y) = _wlLine wall
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points = extendConeToScreenEdge cfig w sightFrom (x, y)
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sightFrom = w ^. cWorld . lWorld . cwCam . cwcViewFrom
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sightFrom = w ^. cWorld . lWorld . camPos . camViewFrom
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extendConeToScreenEdge :: Configuration -> World -> Point2 -> (Point2, Point2) -> [Point2]
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extendConeToScreenEdge cfig w c (x, y) = orderPolygon $ wallScreenIntersect ++ [x, y] ++ borderPs ++ cornerPs
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where
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borderPs = mapMaybe (intersectLinefromScreen cfig w c) [x, y]
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scpoly = reverse $ screenPolygon cfig w
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scpoly = reverse $ screenPolygon cfig (w ^. cWorld . lWorld . camPos)
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cornerPs = filter (pointIsInCone c (x, y)) scpoly
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wallScreenIntersect =
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mapMaybe (uncurry $ intersectSegSeg y ((2 *.* y) -.- x))
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@@ -77,4 +77,4 @@ intersectLinefromScreen cfig w a b =
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listToMaybe
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. mapMaybe (\(x, y) -> intersectSegLineFrom x y b (b +.+ b -.- a))
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. loopPairs
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$ screenPolygon cfig w
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$ screenPolygon cfig (w ^. cWorld . lWorld . camPos)
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