Camera position refactor

This commit is contained in:
2022-10-28 15:32:46 +01:00
parent 27fe1c7a96
commit 2e7cd0aec2
24 changed files with 184 additions and 163 deletions
+17 -17
View File
@@ -41,11 +41,11 @@ updateCamera uv =
moveZoomCamera :: Universe -> Universe
moveZoomCamera uv =
uv
& uvWorld . cWorld . lWorld . cwCam . cwcCenter .~ newcen
& uvWorld . cWorld . lWorld . cwCam . cwcViewFrom .~ newvf
& uvWorld . cWorld . lWorld . cwCam . cwcZoom .~ newzoom
& uvWorld . cWorld . lWorld . cwCam . cwcDefaultZoom .~ newDefaultZoom
& uvWorld . cWorld . lWorld . cwCam . cwcItemZoom .~ newItemZoom
& uvWorld . cWorld . lWorld . camPos . camCenter .~ newcen
& uvWorld . cWorld . lWorld . camPos . camViewFrom .~ newvf
& uvWorld . cWorld . lWorld . camPos . camZoom .~ newzoom
& uvWorld . cWorld . lWorld . camPos . camDefaultZoom .~ newDefaultZoom
& uvWorld . cWorld . lWorld . camPos . camItemZoom .~ newItemZoom
where
cfig = _uvConfig uv
w = _uvWorld uv
@@ -60,23 +60,23 @@ moveZoomCamera uv =
guard (SDL.ButtonRight `M.member` _mouseButtons w)
yourItem w ^? _Just . itScope . scopePos
newcen = cpos +.+ fromMaybe (V2 0 0) mscopeoffset +.+ offset
offset = rotateV (w ^. cWorld . lWorld . cwCam . cwcRot) $ ((newzoom - newDefaultZoom) / (newDefaultZoom * newzoom)) *.* _mousePos w
offset = rotateV (w ^. cWorld . lWorld . camPos . camRot) $ ((newzoom - newDefaultZoom) / (newDefaultZoom * newzoom)) *.* _mousePos w
newzoom = case yourItem w ^? _Just . itScope of
Just zs@ZoomScope{} -> _scopeZoom zs
_ -> newDefaultZoom * newItemZoom
idealDefaultZoom = clipZoom wallZoom
newDefaultZoom = case yourItem w ^? _Just . itScope of
Just zs@ZoomScope{} -> _scopeZoom zs
_ -> changeZoom (w ^. cWorld . lWorld . cwCam . cwcDefaultZoom) idealDefaultZoom
_ -> changeZoom (w ^. cWorld . lWorld . camPos . camDefaultZoom) idealDefaultZoom
idealItemZoom = fromMaybe 1 $ do
guard $ crIsAiming (you w)
zoomFromItem' <$> (yourItem w ^? _Just . itUse . heldAim . aimZoom)
newItemZoom = changeZoom (w ^. cWorld . lWorld . cwCam . cwcItemZoom) idealItemZoom
newItemZoom = changeZoom (w ^. cWorld . lWorld . camPos . camItemZoom) idealItemZoom
changeZoom curZoom idealZoom
| curZoom > idealZoom + 0.01 = ((zoomOutSpeed -1) * curZoom + idealZoom) / zoomOutSpeed
| curZoom < idealZoom - 0.01 = ((zoomInSpeed -1) * curZoom + idealZoom) / zoomInSpeed
| otherwise = idealZoom
wallZoom = min4 (w ^. cWorld . lWorld . cwCam . cwcBoundDist)
wallZoom = min4 (w ^. cWorld . lWorld . camPos . camBoundDist)
min4 (a, b, c, d) = minimum [hh / maxd a, hh / maxd (- b), hw / maxd c, hw / maxd (- d)]
maxd = max distFromEqmnt
distFromEqmnt = foldl' max 1 $ IM.mapMaybe (_eeViewDist . _equipEffect . _itUse) $ getCrEquipment $ you w
@@ -131,7 +131,7 @@ zoomInLongGun w
ycr = you w
Just currentZoom = wp ^? itScope . scopeZoom
newzoom = (wp ^?! itScope . scopeZoom) / zoomSpeed
mousep = rotateV (w ^. cWorld . lWorld . cwCam . cwcRot) $ _mousePos w
mousep = rotateV (w ^. cWorld . lWorld . camPos . camRot) $ _mousePos w
zoomOutLongGun :: World -> World
zoomOutLongGun w
@@ -168,11 +168,11 @@ rotateToOverlappingWall w =
p = _crPos (you w)
doWallRotate :: Wall -> World -> World
doWallRotate wl' w = rotateUsing $ (argV . uncurry (-.-) $ _wlLine wl') - (w ^. cWorld . lWorld . cwCam . cwcRot)
doWallRotate wl' w = rotateUsing $ (argV . uncurry (-.-) $ _wlLine wl') - (w ^. cWorld . lWorld . camPos . camRot)
where
rotateUsing a
| b - b' > 0.01 = w & cWorld . lWorld . cwCam . cwcRot +~ 0.01
| b - b' < negate 0.01 = w & cWorld . lWorld . cwCam . cwcRot -~ 0.01
| b - b' > 0.01 = w & cWorld . lWorld . camPos . camRot +~ 0.01
| b - b' < negate 0.01 = w & cWorld . lWorld . camPos . camRot -~ 0.01
| otherwise = w
where
--b = a * (2 / pi)
@@ -182,7 +182,7 @@ doWallRotate wl' w = rotateUsing $ (argV . uncurry (-.-) $ _wlLine wl') - (w ^.
rotateCameraBy :: Float -> World -> World
rotateCameraBy x w =
w
& cWorld . lWorld . cwCam . cwcRot +~ x
& cWorld . lWorld . camPos . camRot +~ x
& cWorld . lWorld . creatures . ix 0 . crInv . ix (crSel (_creatures (_lWorld (_cWorld w)) IM.! 0))
. itScope
. scopePos
@@ -218,8 +218,8 @@ clipZoom = min 20 . max 0.2
setViewDistance :: Configuration -> World -> World
setViewDistance cfig w =
w & cWorld . lWorld . cwCam . cwcViewDistance
.~ sqrt (halfWidth cfig ** 2 + halfHeight cfig ** 2) / (w ^. cWorld . lWorld . cwCam . cwcZoom)
w & cWorld . lWorld . camPos . camViewDistance
.~ sqrt (halfWidth cfig ** 2 + halfHeight cfig ** 2) / (w ^. cWorld . lWorld . camPos . camZoom)
getViewpoints :: Point2 -> World -> [Point2]
{-# INLINE getViewpoints #-}
@@ -241,7 +241,7 @@ farWallDistDirection p w =
boundPoints $
map f $ getViewpoints p w
where
f q = (rotateV (negate (w ^. cWorld . lWorld . cwCam . cwcRot)) . (-.- p)) (foldl' findPoint q (wls q))
f q = (rotateV (negate (w ^. cWorld . lWorld . camPos . camRot)) . (-.- p)) (foldl' findPoint q (wls q))
wls q = filter wlIsOpaque $ wlsNearSeg p q w
findPoint q = fromMaybe q . uncurry (intersectSegSeg p q) . _wlLine
+1 -1
View File
@@ -31,7 +31,7 @@ updateWheelEvent yi w = case w ^. cWorld . lWorld . hud . hudElement of
(_, EquipOptions{}) -> scrollRBOption y w
(Nothing, _) -> closeObjScrollDir y w
(Just f, _) -> doHeldScroll f y (you w) w
| lbDown -> w & cWorld . lWorld . cwCam . cwcZoom +~ y
| lbDown -> w & cWorld . lWorld . camPos . camZoom +~ y
| invKeyDown -> changeSwapInvSel yi w
| otherwise -> stopSoundFrom (CrReloadSound 0) $ changeAugInvSel yi w
DisplayInventory (TweakInventory mi)
+1 -1
View File
@@ -60,7 +60,7 @@ pressedMBEffectsNoInventory pkeys w
w & hammers . ix DoubleMouseHam .~ HammerDown
| isDown ButtonRight && inTopInv = w
| isDown ButtonMiddle =
w & cWorld . lWorld . cwCam . cwcRot -~ rotation
w & cWorld . lWorld . camPos . camRot -~ rotation
& clickMousePos .~ _mousePos w
| isDown ButtonLeft = w & hammers . ix DoubleMouseHam .~ HammerDown
| otherwise = w